ZIGGY'S LOBBING ROBOTS
======================

Welcome to ZIGGY'S LOBBING ROBOTS ... the zany game in which round
robots spit spiked cannonballs across miles of some of the most
harsh terrain found anywhere ... the game in which obscure taunts
follow violent explosions like milk follows chocolate cake.


OBJECT OF THE GAME
==================

Players alternate turns shooting at each other.  Each turn consists
of choosing a speed and an angle (to the horizontal) at which their
next ball is to be fired.

Two points are scored for a successful hit, and one is deducted if
the successful player stoops to taunting his opponent.  However,
I challenge a player to restrain his robot from indulging.


OPTIONS
=======

Each time the program is run, players are asked to customize the
game the way they like:

  Firstly, each player is asked to enter a NAME (up to 18  
  characters).

  The GRAVITY CONSTANT giving the vertical acceleration of the  
  cannonballs is then required.  A comfortable value is 10, but  
  anything between 0 and 99 can be selected.  Gravity of 0,    
  however, is an absurdity for a game of this type, so use some  
  sense.

  The next option sets the DRAG CONSTANT.  The lower the number,
  the less air resistance is felt by the ball.

  The approximate strength of the WIND is then asked for.  The
  choices 0, 1, and 2 correspond to no, some, and lots of wind, but
  any number up to 9 can be entered, and its value modulo 3 is
  used.  The actual strength of the wind is randomly determined at
  the beginning of each round, and is indicated by the length and
  direction of a horizontal line on the bottom of the playing  
  field.

  The NUMBER OF HITS that will make up the game is then chosen. 
  Up to 9 hits can be selected.  Each time a robot explodes, the
  scoreboard is updated and a hit is used up.


CONCLUSION
==========

Enjoy the game.  If you like it, please e-mail me at:

		mfruman@physics.utoronto.ca

and tell me so.  Any suggestions are welcome.  Please save the
vicious criticisms for games that you pay for.

Mark Fruman
July 1997

(updated September, 1999)