Pandaren
  Racial Traits
  Pandaren Levels
  Pandaren can take up to three levels in "pandaren" at any time. Pandaren seek to enhance their natural abilities as they journey, bettering themselves as they see more of the world itself.
  Pandaren levels stack with a divine spellcasting class level for purposes of determining caster level for spells. If the pandaren has two divine spellcasting classes, add the racial levels to the higher of the two.

  Hit Die: d8.
  Skill Points at 1st Character Level: (2 + Int modifier) x 4.
  Skill Points at Each Additional Level: 2 + Int modifier.
  "Class" Skills: Climb (Str), Diplomacy (Cha), Profession (brewing) (Spt), Survival (Spt). See Chapter 5: Skills for skill descriptions.
  Weapon and Armor Proficiencies: Pandaren with levels only in pandaren (no actual class levels) are proficient in the use of all simple weapons, and light armor.
  Quadrupedal Movement: Pandaren are bipedal creatures, but their pseudo-ursine forms allow them to move at tremendous speed on four limbs. When a pandaren drops down to all fours, his speed increases by +10 feet. While traveling on all fours, the pandaren's carrying capacity is also doubled. The pandaren must have nothing in his hands to use this ability.
  At 3rd level, the pandaren's speed increases by a further +10, for an overall +20 to their speed while traveling on all fours.
  Bonus Weapon Proficiencies: At every level, the pandaren may receive a bonus proficiency in one of the following weapons: pan-spear, shaktani swords, or wakizashis.

Ogre Level
Base Attack
Bonus
Fort
Save
Ref
Save
Will
Save
Special
1st
+0
+0
+2 +0 +1 Agility, Quadrupedal Movement (+10), bonus weapon proficiency
2nd
+1
+1
+3 +0 +1 Agility, +2 racial bonus on saves vs poisons, bonus weapon proficiency
3rd
+2
+1
+3 +1 +2 Stamina, Quadrupedal Movement (+20), bonus weapon proficiency

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