Draenei
Racial Traits
- +2 Spirit, +2 Intellect, -2 Agility. The Draenei up until now have spent years of running and hiding from The Burning Legion and have learned much over their travels. Thanks to the Naaru the Draenei have been blessed with the gift of The Light. Their large sizes tend to make them slower than other races.
- Medium: As Medium creatures, draenei have no special bonuses or penalties due to their size.
- Draenei base speed is 30 feet.
- Darkvision: A draenei can see in the dark up to 60 feet. Darkvision is black and white, but it is otherwise like normal sight.
- +2 racial bonus on Appraise checks related to gems or jewels and Craft checks related to gems or jewels.
- +2 racial bonus on saving throws against fel energy spells. The Draenei have attuned their bodies to be almost immune to the demonic energies that have plagued their brethren.
- Automatic Languages: Common and Eredun. Unlike other races, knowledge of Eredun causes no Spirit damage, and does not force the draenei�s alignment to change.
- Bonus Languages: Darnassian, Low Common, and Orcish. The Draenei use to live in harmony with the orcs and have learned the orcs language, as well as the lesser languages of the universe. They also learn the language of their closest allies, the night elves.
- Racial Levels: Unlike humans and some other races, Draenei can take a few levels in "Draenei" as a class to develop their racial qualities more.
- Favored Class: Paladin. A multiclass draenei�s paladin class does not count when determining whether he suffers an experience point penalty for multiclassing (see Chapter 3: Classes, "Multiclass Characters," XP for Multiclass Characters.
Draenei Levels
Draenei can take up to three levels in "Draenei" at any time. The Draenei occasionally learn to become one with the Naaru teachings of The Light, who grant the draenei spiritual powers in return for their devotion and interest.
Draenei levels stack with a divine spellcasting class level for purposes of determining caster level for spells. If the draenei has two arcane spellcasting classes, add the racial levels to the higher of the two. This increase in caster level stacks with that provided by the increased caster level ability. Alternately, draenei levels may stack with paladin levels for the purpose of paladin special abilities dependent on class level (such as aura duration or paladin spells� caster level).
Hit Die: d8.
Skill Points at 1st Character Level: (2 + Int modifier) x 4.
Skill Points at Each Additional Level: 2 + Int modifier.
"Class" Skills: Concentration (Sta), Craft (Int), Knowledge (religion) (Int), Knowledge (the planes) (Int), Listen (Spt), Sense Motives (Spt), Spot (Spt), Survival (Spt) (. See Chapter 5: Skills for skill descriptions.
Weapon and Armor Proficiencies: Draenei with levels only in Draenei (no actual class levels) are proficient in the use of all simple and martial weapons, and light armor.
 Inspiring Aura (Su): Once per day, the Draenei is able to produce a holy aura of divine power around her body, which instills encouragement in her surrounding allies. The draenei and her allies receive a +1 sacred bonus to attack rolls, and an additional +1 per three draenei levels, to a maximum of +2 at 3rd level. The aura extends from the draenei in a radius equal to 5 feet per point of Charisma modifier (minimum 5 feet) and affects the draenei and all allies within this area. Activating an aura is a free action. The aura lasts for one round per draenei level.
This aura acts like a paladin�s aura (see World of Warcraft RPG Core Rulebook, Chapter 3: Classes, �Paladin,� Auras), functioning in exactly the same way. Draenei paladins may consider this aura as one of their known auras. Paladin levels stack with draenei levels to determine maximum bonus (which increases to +5 at 15th level) and duration. Draenei paladins do not receive any extra auras per day, however, but still may activate Inspiring Aura once per day in excess of their paladin auras per day.
Increased Caster Level (Ex): All divine spells are cast at +1 caster level, except for spell-like abilities.
Blessing of Naaru (Su): The draenei is able to call on the Naaru to aid herself or an ally. Once per day as a standard action, the draenei may target herself or a single character or creature up to 30 feet away, healing the target for 1d6 points of damage per point of Spirit modifier (minimum 1d6 points of damage). Undead creatures take damage instead, and require a ranged touch attack to affect.
Draenei Level
|
Base Attack
Bonus
|
Fort
Save
|
Ref
Save
|
Will
Save
|
Special
|
1st
|
+0
|
+0
|
+0 |
+2 |
+1 Spirit, Inspiring Aura
|
2nd
|
+1
|
+1
|
+0 |
+3 |
+1 Spirit, Increased Caster Level
|
3rd
|
+2
|
+1
|
+1 |
+3 |
Blessing of Naaru
|
Note: I cannot claim this entirely as my own work. The core bulk of this race came from a forum member, DaDarkKami. He asked me to perfect this and post it online. Also, i have to repeat once again that this is unofficial. An official version in the future may not resemble this version. This is property of Sword and Sorcery Studios, however, so any illegial copying and claiming of this results in me coming after you with a frozen tuna.
You have been warned.