Verminaard's Study  (Recommended Reading)
As you work to present your players with new and fresh gaming areanas, you will need books for reference.  Since our site is here to give you ideas, we will share with you the different games we have used together, and the books that we have found to be most useful in exploring those realms.

Some of these books may no longer be in print, or due to the TSR/Wizards of the Coast merge, may be listed under a different publisher.  We recommend searching used book stores to obtain copies of any books no longer in print.
Combining Games
THE FOLLOWING BOOK(S) PROVIDE A
WEALTH OF INFO ON GAMING SYSTEM
CONVERSIONS:

Rifts Conversion Book
by Kevin Siembieda
(Palladium Books)


Vampires
THE FOLLOWING BOOK(S) ARE AN EXCELLENT
SOURCE FOR INTRODUCING VAMPIRES INTO
YOUR GAME:

AD&D Ravenloft Realm Of Terror
From the Boxed Set
by Bruce Nesmith & Andria Hayday
(Random House)

Rifts Vampire Kingdom
by Kevin Siembieda
(Palladium Books)

Verminaard's Study  (Recommended Reading)
Martial Arts
THE FOLLOWING BOOK(S) ARE A MUST HAVE
TO INTRODUCE MARTIAL ARTS TO YOUR
GAMING WORLD:

AD&D Oriental Adventures
by Gary Gygax
(Random House)
Dragons
WE LOVE DRAGONS!!!  THESE BOOK(S) OFFER THE BEST INFO ON CREATING DRAGON NPCS  FOR YOUR GAME:

Council Of Wyrms - Book 1: Rules
by Bill Slavicsek
(Random House)

Council Of Wyrms - Book 2: Campaign
by Bill Slavicsek
(Random House)


Council Of Wyrms - Book 3: Adventures
by Bill Slavicsek
(Random House)


AD&D Monstrous Manual (2nd Edition)
by TSR
(Random House)

Undead
THE BEST SOURCE FOR UNDEAD CREATURES HAS TO BE IN THE RAVENLOFT SERIES.  HERE ARE THE BOOK(S) WE USE MOST OFTEN:

AD&D Ravenloft Monstrous Compendium
by TSR
(Random House)

AD&D Ravenloft Van Richten's
Guide To Werebeasts

by TSR
(Random House)

AD&D Ravenloft Van Richton's
Guide To The Lich

by TSR
(Random House)

AD&D Ravenloft Book Of Crypts
by TSR
(Random House)
RETURN TO THE MASTER'S INN
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