MFR Blog
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MFR Blog lives!
Events Blog
Unlike the News Blog, this covers temporary events that began and possibly finished in the distant past. Well, distant in light of y'all-o-your attention spans, and especially mine. Examples include the election. Enjoy spelunking!



-Bertoffski
2006-05-14 03:54:59 GMT
Comments (3 total)
Author:Anonymous
Okay, since I have some news that is now longer new, and therfore no longer news, I will post it here.

-Bertoffski
--Bertoffski
2006-07-18 03:57:26 GMT
Author:Anonymous
Work on the MFR computer game is currently in progress. No, seriously this time. It is, really!

Beta testing is available at request. Or on demand; it really makes no difference to Big Brother. The game was made using Gamemaker and I could probably send executable and therefore playable files by Email. However, I am currently stuck on programming the False Tornado, and the game will not be posted on my website until it gets out of Beta... or into it, as the case may be. I think it's in Alpha now. Or maybe Gamma?

--Bertoffski
2006-07-18 04:01:36 GMT
Author:Anonymous
In other unnews, I am currently modeling the MFR Squad in Maya, which is like Flash, but 3-D, more user-friendly, more time-consuming, and WAY more powerful. So far I have only designed Chickie, and even so, I had to start over when I switched from the version at the camp I went to to the free version.

On the plus (that is, the doubleplusgoodful) side, I have started working on a basic model from which five of the eight heroes can be crafted, not counting Chickie, who I could still craft from it; I would just have to start over on the arms. That would take, like, 30 seconds, or maybe even less.

And what does this mean for you, the voters? Well, many hiatuses from now, there could easily be the potential for 3D MFR Animations of Shrek quality!... You'd believe me if you saw the playblast. Anyway, when the modeling's done, I'll be able to show it to peoples at my house, but otherwise it will be unavailable to the public. On the undark side, in five years, I'll be capable of making commercial-quality animations! Expect short MFR movies in stores in just six years!

I don't blame y'all for not taking me serioulsy. I'm having trouble taking myself seriously, but would a brochure lie?

Exactly.


--Bertoffski
2006-07-18 04:11:22 GMT
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