| Eyewear a. All eyewear must meet or exceede ansi Z87.1 rating. Shooting glasses will be allowed for players over the age of 18. Anyone under the age of 18 must wear full seal paintball goggles. b. Eyewear may never be taken off on the playing feild anywhere but in designated safe zones. Safe zones will be marked with yello tape. c. Anyone filing to follow eyewear rules will be asked to leave. Their return will be only after they are invited back. Velocity Limitations a. Any and all spring guns, gass guns, or AEG's being used on this playing feild may not exceed 400 feet per second when fireing a .20g bb. b. Any weapon in excess of 400 fps will be classified as a sniper weapon. c. Sniper weapons (as defined above) may not be capable of fireing in full auto, exeede a maximum velocity of 550 fps, or be used to enguage a target less than 100 feet away from the person fireing. d. Sniper Testing- All those wishing to carry a sniper weapon must pass a test beore the game. The test will include a distance estimating test, and a questionair about sniper rules. e. A sniper found enguaging targets within 100 ft will loose their sniper licence for the remainder of that game and all of the next. After that, if the can pass the test again they will be reissued. If found breaking the rules again, that person will loose their sniper licence permanantly. Safe Zones a. A safe zone is an area of teh feild that no one may shoot into, or out of. b. Safe zones will be marked with some sort of tape or sign. c. Safe zones will be shown before teh beginning of the first scenario. d. While inside a safe zone, magazines must be out, and safties must be on. All bolt action rifles must have their action open inorder to be brought into a safe zone. Pyrotechnics a. Pyrotechnics, as a general rule, are not allowed at any skirmish held on this land. (this includes smoke emmiting devices). b. Pyrotechnics may be allowed on certain occasions for certain scenarios. This however, will be dependant on season, weather conditions, type of pyrotechnic, and whether on not the scenario calls for it. This is at the discretion of the lnad owner. c. Smoke Grenades are concidered pyrotechnics. they may be used only by land owners permission. They may be used only for the purpose of concealment, NEVER for the purpose of causing another player to move due to inability to breathe. Smoke grenades may be thrown betweeen opposing teams, never at them, inside a structure, a fortress, a safe zone, an LZ, or anything else that would be concidered, by a reasonable person, to be abuse. Gun transportation a. Any gun being brought onto the property must be cased, unloaded, and have no magazine attached. The box that the gn came in will be allowed to be a case only if it has the cover on. Just the styrofoam bottome is not a case. b. Airsoft guns, by law, are cincidered real firearms. treat them as real guns at all times. The legal ownership of a replica firearm is a privalige, not a right. Do not do anything that would give reason to take that privalige away from us. Ammuniton a. The recommened ammuntion fo r the feild is Excel .20 or .25g bbs. No green or yellow ammunition will be allowed for use in any gun other than Sniper Class, or springer guns. b. No metal or metal plated bb's will be alowed to be used in any gun at any time. They are not allowed on the feild. c. NO real steel ammuntion will be allowed on the feild at any time. Empty or dummy ammo casings will be allowed but only for decorative purposes. |
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