Let me just start off by saying thank you to Larry Elmore for making his portrait art available through his Larry Elmore Studio© program.  If you want to see more of his art, or possibly purchase the program, visit his website at www.larryelmore.com.  It does not disappoint.  

This is the story line for a group of players that enjoy each others company first...and role play second.  I set this up just so that they will all know what has happened in the past, and maybe they will get a couple of clues as to what can and will happen in the future of this campaign.  They are my best friends in the world, and I would not give them up for anything.

If you just cruised into this site and liked what you have read, drop me a line.  If I get enough requests I will make a personal website with more stories that I have written.

Without any further hemming and hawing...here is their story:

Their history:

The beginning came in a basement in Lakewood , CO in 1997.  Two friends, we;ll call them Bob and Leif, sat and reminisced about the good old days: Junior High School.  They never knew each other before adulthood, yet they shared some of the same memories and adventures in their youth.  Talk turned to a favored past time gathered around kitchen tables rolling 20 sided dice and slaying the evil hordes that walked primeval worlds.  The nostalgia for those simpler days gripped them, and they could not break free.  Bob admitted to Leif that he had been playing recently with his wife and a group of her sisters and their friends.  Wouldn’t it be nice if the two of them could put together a game with their wives?  Heck, they could even invite Dan…heaven knows that he needed the social interaction.

The wives agreed to try the juvenile diversion, and Dan the Friend renewed his pre-teen obsession with dwarves.  Soon they purchased the correct books and the necessary dice and five characters came into being.  Leif played Aldarys, Laura played Sonja, Jen played Spike, Dan played Tragg, and Bob pulled double duty as the DM as well as playing Mac (as a an NPC of sorts.)  

After six years of playing, this is their story...

 

 

Their Characters:

Aldarys

Born on the Moon Isle, Aldarys was raised with his mother's elven family and never had much communication with his father's human relatives.  He lived a life of privilege, if not leisure.  He learned of his sorcerers nature and how to control the magic that flowed through him.  He learned how to use the fine weapons of the elves, eschewing the heavier weapons favored by men and dwarves as uncivilized. 

Having left the isle for the first time in his life to answer the call of Ispen Guiver, Aldarys has found that he passes for elf among the world of men.

Sonja

Raised among the druid-folk of the Ambergosa Woods, Sonja leads a life of quite respect for nature and the fey folk.  Her people are closely tied to the Amazon women who share the forest with them.

The men of the cities consider her folk both weak and soft, but when pressed into sore battle, Sonja shows that her people will not back down from the fight.

Spike

Born into the line of Queens among the Amazons, Spike has the breeding and training to be the most beautiful, and the most deadly, of warriors.  She wields any weapon that she chooses, but her favorite is the two handed great sword that makes her seven foot frame all the more imposing.  She rides nothing but the finest mounts, and she aspires to train a mount that will give her the greatest advantage in battle.

Many think that the denizens of her kingdom call her Spike because of the lethal armor that she wears.  In fact, Spike is a family name, borne by many of the great Queens of the Amazons in the past, but only recently brought back into good use for the future Queen.

Tragg

Having spent many years mining and fighting among the mountain clans, Tragg has found solace in the shroud of religion.  He has taken up the war hammer in defense of Kord, the god of strength.

Tragg still maintains a fierce pride in his lineage and in the craft of his people.  He is quick to use his hammer to solve problems, only turning to his faith after he manages to overcome the years conditioning from life in the dwarven mining colonies.

MacIvernasterson (Mac)

He is a mystery, wrapped in a riddle, bound by an enigma...no...wait...he is just a silly bard.  Which is he?  Mac cares not where he has been, and wonders not where he is going.  His path is aimless and boundless.  He lives for adventure, and the chance to tell his stories in taverns that his road crosses.  He voices his opinions where ever he may, and tries to tie a knot or two in other people's plans, just so that he can watch them unravel the trouble that he causes.

In the end, no one pays special attention to the bard, not when there are so many other problems in the world...

 

Their Story:

The original adventure begins here.  Click the King's Ransom jpeg and read how these intrepid five adventurers came together.

 

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