*** this map was designed for Half-Life ***

19th of August 1999
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Title                   : Cthor's Lair
Filename                : Hle1m7.bsp
Author                  : Mad_Ady
Email Address           : adrianpopa@unitednetwork.org
Description             : This map is supposed to look like Cthor's Lair 
			  from Quake 1, Q2

Additional Credits to   : RedBull for helping with the compile!

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* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch		: Yes
Difficulty Settings     : Turrets
New Sounds              : No
New Graphics            : No
New Music               : No

* Construction *

Base                    : Starting from an empty room with one light and one info_player_start!
Editor(s) used          : WorldCraft 2.0
Known Bugs              : Sometimes walls just dissapear, but mostly elevators and rechargers; I suspect
			  this happends only on computers low on ram.
Construction time	: About 10 days (I had one giant headache trying to isolate a general 
			  protection fault in Qrad.exe, but I finally got it :)

=================================================================
*Installation*

Hle1m7.txt - Map info
Hle1m7.bsp - the map goes in X:\Sierra\Half-life\valve\maps
=================================================================
* Last note*
	 Check all the secret places! You can see some of them! By the way there are three secret places.
	 One of them activates the turrets! Enjoy!

 Copyright 1999 Mad_Ady