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    Destruction
    Total Destruction!
    Helghast
    Helghast!
    Ambush!
    Ambush!
    Enemy Sighted
    Enemy Sighted!


    Killzone
    Number Of Players:1 or 2
    I-link/Internet:Yes (2-16)
    Publisher:Sony
    Developer:Guerilla Games
    Genre:First Person Shooter

    Full Review:
    Like seeing Darth Vader step onto the rebel blockade runner, the first encounter with the Helghast is likely to send a tingle down your spine. The powerful image of these soldiers, used to great effect on the box cover, is a scary but hypnotic sight. Never before has a standard enemy trooper invoked such a reaction in me, and its one of the reasons I absolutely love this game.
    Gameplay
    Being placed in the middle of a battle zone, with only a few troops to support you, whilst facing wave after wave of enemy soldiers is nothing new in the world of gaming. What sets Killzone apart from the competition is firstly the setting, the futuristic world, Vekta, a planet of people who until now felt safe, misguidedly believing that the defense platforms orbiting their planets were impenetrable.

    The second and most important component is the atmosphere, created in the game using a combination of clever sound effects, powerful music, and fantastic imagery all woven together in an interesting plot. The intro alone was enough to get me excited about this game as the Helghan forces are led in a rousing speech, and soon after begin their assault. Dropped into the middle of a trench at the beginning of the game, I actually found myself cowering behind walls to avoid the incoming Helghast.

    The player character in the game can be varied, often altering the path of the mission slightly to suit the particular capabilities of each available soldier. The theme however remains quite similar as you progress, usually aided by a team of troopers, through shattered cities once populated by happy citizens, but now patrolled by the Helghast.

    The black armour the Helghast wear isn't just for show either - you can unload entire clips into protected surfaces with little effect. To take down enemy soldiers quickly, you'll have to get used to targeting softer areas, usually the head, and be ready to change weapon at a moments notice. Restricted to three weapons (you can't just carry everything around with you), its important to maintain a variety of weapons in order to tackle each situation.

    Armed with anything from pistols to rocket launchers, its easy to have a lot of fun with the weapons, particularly the shotgun which when used correctly has the happy tendency to eliminate enemies in a single shot. Its the reload moments though that add enormously to the tension. As each shell is laboriously placed into the chambers, its important to be hidden behind cover, or the Helghast will have the victory they so desperately seek.

    Graphics
    Killzone pushes the PS2 well, getting some impressive particle effects out of a four year old machine, and suffering from no slowdown in the one player game. Clever level design makes each area feel much larger than it really is, and despite some industrial areas looking fairly similar to others, there are always distinctive features to keep things interesting. At one point fairly early in the game, the fight is taken into a park, with blossoming trees and grass making a nice change from the grey city walls.

    Though it might seem strange, the nicest visual touch for me is the fact that the brightest thing you see in the game is the orange eyes of the Helghast. Take a look at the picture on the left side of this page to see what I mean. Its quite spectacular walking into an ambush with a group of Helghast waiting in a dark room. As they spring out, the only things you see are their eyes and the glare from the barrel of their guns.

    The character models are all decent, and there are very few glitches, and certainly none to be concerned about. The only criticism is the bleakness of some levels, but I wouldn't want it any other way, as this simply mirrors the despair all those who stand in the path of the Helghast soon feel.

    Sound
    All criticisms can be brushed aside however when the sound is allowed to flourish. This game *deserves* to be played with the volume up, and if possible, a decent set of speakers. The explosions combined with clever use of music complete the experience perfectly. The comm chatter may get a little repetitive, but this can be washed aside when you allow yourself to become truly immersed in the experience. This game wants you to connect with it as closely as possible, lending it your eyes and ears so that you can truly enjoy it.
    Overall
    There are prettier FPS games. There are FPS games with better multiplayer options. There are FPS games with tighter gameplay. However, no FPS game has ever delivered this kind of atmosphere, and led to such an immersive atmosphere. With some slightly more expensive tools, who knows what Guerilla might have achieved - the best FPS game ever?
    Score
    Gameplay
    Fight for your freedom in a breath-taking world.
    9.5
    Graphics
    Some recycled environments, but great effects.
    9.4
    Lastability
    A decent length with multiple character paths.
    9.3
    Sound
    Truly fantastic use of sound and music.
    9.9
    Overall
    A top FPS game, with terrific atmosphere.
    9.5
    Alternatively:
    If the one player aspect isn't your thing, and internet play doesn't take your fancy, why not sit down with TimeSplitters 2, for some of the best multiplayer action ever.
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