Research

Here is an outline of the things I've been doing:

Recent Work:

Publications

Masters Work @ BU

Masters Thesis: Surface Reconstruction from Multiple Views

Publications

Fall 01 (Class Project)

HMMs for Online Handwriting Recognition (handwritingrec.zip, web)

UGrad Days:

Fall 00 (Undergraduate Thesis)

Calibration and Its Application to Stereo

This was my undergrad thesis.

Summer 99 (Internship@ MIT: Linclon Laboratories)

Linear Discriminant Analysis fo Tank Classification

In this project I used the familiar eigen-everything approach on tanks. It actually seemed to have a lot of potential as the seperability of the classes was larger using the fisher vector.

Spring 99 (IVC)

Delaunay Triangulation of Images

In this project a triangular mesh (Delaunay) is generated that partitions images into regions of near constant color. Here we start with an initial mesh that is hand placed on a region of interest. We then proceeded to add points to the triangulation such that the resulting triangulation partitions the image into regions with smaller average variance per triangle. Points are added to triangles such that the larger triangles are partitioned before the smaller ones and the mesh is updated according to an incremental Delaunay algorithm.

The code for this algorithm is here

Fall 98 (IVC - with a UROP package )

Enhancements to "Active Blobs"

This was my first dive into vision. I extended the system in two ways by adding a simple lighting model which parameterized brightness and contrast over the blob by a (spatially) linear (latter quadratic) function in the parameterization of the blob. That way if light shined with a gradient on the blob, the brightness and contrast overlays would try and compensate. This was an extension to work that compensated for overall brightness and contrast.



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