Cavalry - Spear (melee)
25% Attack
30% Build Time Decrease
20% Hit Points

Citizens and Fishing Boats
20% Speed

Civ - Economy
15% Gold Mining
20% Hunting and Foraging

Civ - General
50% Conversion Resistance

Infantry - Spear (melee)
25% Attack
20% Hit Points
20% Speed

Ships - Frigates and Cruisers
20% Attack
20% Range

Siege Weapons

25% Attack
20% Cost Reduction
25% Rate of Fire
Archers - Foot
20% Attack
20% Speed

Cavalry - Ranged
25% Hit Points
20% Range
20% Speed

Cavalry - Sword
25% Attack
20% Hit Points

Citizens and Fishing Boats
35% Range

Civ - Buildings, Walls, and Towers
30% Build Time Decrease
50% Hit Points

Civ - Economy
20% Farming
20% Hunting and Foraging

Civ - General
15% Pop Cap
Archers - Foot
25% Hit Points
20% Range
20% Speed

Cavalry - Spear (Melee)
20% Armor
20% Hit Points
20% Speed

Citizens and Fishing Boats
40% Hit Points

Civ - Buildings, Walls, Towers
20% Range

Civ - Economy
20% Stone Mining
20% Wood Cutting

Infantry - Spear (Melee)
30% Build Time Decrease
20% Hit Points
20% Speed

Religion - Prophets
20% Range
20% Speed
ANCIENT GREECE
ASSYRIAN EMPIRE
BABYLON
BYZANTINE
CARTHAGE
KINGDOM OF ISREAL
Citizens and Fishing Boats
10% Build Time Decrease

Civ - Buildings, Walls, and Towers
15% Cost Reduction
50% Hit Points

Civ - Economy

20% Farming

Civ - General
15% Pop Cap

Infantry - Ranged
20% Range
20% Speed

Infantry - Sword
25% Attack
20% Hit Points
20% Speed

Ships - Battleships and Carriers
20% Attack
30% Build Time Decrease
Cavalry - Spear (Melee)
25% Attack
30% Build Time Decrease
20% Speed

Cavalry - Sword
20% Armor
20% Hit Points

Citizens and Fishing Boats
20% Cost Reduction

Civ - Economy
20% Fishing
20% Stone Mining

Civ - General
20% Mountain Combat Bonus

Infantry - Ranged
20% Armor
20% Cost Reduction

Ships - Galleys, Transports, and Subs

20% Cost Reduction
20% Range
Archers - Foot
20% Armor
25% Hit Points
20% Range

Citizens and Fishing Boats
10% Build Time Decrease

Civ - Economy
20% Fishing
15% Iron Mining

Infantry - Sword
20% Hit Points
20% Speed

Religion - Priests
30% Build Time Decrease
20% Cost Reduction
20% Hit Points

Religion - Prophets
20% Hit Points
20% Range

Ships - Battleships, and Carriers
20% Attack

Ships - Frigates, and Cruisers
20% Attack

Ships - Galleys, Transports, and Subs
20% Attack
PREHISTORIC TO DARK
RETURN TO MAIN
Hosted by www.Geocities.ws

1