![]() Ahh, poor soul. Couldn't make it through the first 2 paragraphs of my story, so you clicked the About Me button instead. Well, I'm afraid this is even more boring, but you asked for it. Sex: Male Age: A lady never reveals her age. . .oh wait, I said I was a guy. Shoot! Well, never you mind how old. Old enough to vote and drink, but rarely doing either. Hobbies: Hmmm, could DRAWING be up there? Yes, I like to draw. I used to paint a lot, but paints are expensive, and well, digital paint is free.^_^ So I use Photoshop a lot more now. Enjoy lots of anime, but haven't been watching as much as I used to. Enjoy video games, particularly Capcom 2D fighters, and RPGs done by Working Designs. Good writin, and good fightin.^_^ Favorite animes: Metal Fighter Miku, Sailor Moon (Hey! It's not just for girls! Jupiter rocks!), Sorcerer Hunters, Saber Marionette J, and Bubblegum Crisis. Favorite video games: Lunars 1 and 2 (Sega CD, PSX, whichever you like, it's great whatever system you play and like a fine wine, only gets better with age), Street Fighter 3 (Alex is da man.), Roommate series (Roommate is a Japanese anime living simulation where you live (or try to anyway) with a Japanese anime girl. It's fun stuff.)) Favorite Food: Call me a ninja turtle, because it's pizza all the way. The stuff's just so darn expensive though. Future plans: Working for a game company would be nice after I snag my CS degree. However, I've talked to many big players who say it's really hard to get a foot in the door, so I won't hold my breath. Best piece of advice: When you want to accomplish something, give 100% of yourself. If you find yourself losing enthusiasm, you'll never reach your goal. Whenever things seem hopeless, push yourself that much further. Oh, and laugh twice daily. My thoughts on Lunar Clandestine Legacy: A lot of people thought I should spend my time on something completely original, but if you've ever watched an interview with Working Designs or Studio Alex, you'll understand why I had to do Lunar. Both of these companies took a great idea and with their own personal talents made something great, greater. For the longest time, Sega CD Lunar fans pondered what to expect in Lunar 3, and I did as well. This story is a symbol of my contribution to Lunar. To give my heart and soul to a project just as Working Designs and Studio Alex used their best creative aspects. The project, for only having over 50 colored images and 2 years development, will constantly know long hours and slow production, because I always try to find a way to make the next chapter better. Whether this happens in the art, plot, or writing, I want each chapter to build on the past, just as every Lunar remake builds on it's past story. The number of hits is irrevelent. It's the fun that goes into making a story this large that's important. People to thank: Norma Peters for bringing this story back from the grave and for her web and java talents. Without Norma's belief in the project, it might have certainly died months ago. I would also like to thank Chris Serani. His constant emails were a great support to the story. Both of these people saw a lot in these characters, and from the bottom of my heart I thank you. I also thank the many readers who when I pop up on a board somewhere, say, "Oh, you're that Renn." Whether that's good or bad, you are reading, and I thank you.^_^ Please keep supporting Lunar, and hopefully, someday Studio Alex and Gamearts will take a hint and give us the long awaited Lunar 3. Don't ever stop supporting Lunar, Lunar fans!^_^ |