[ Terms and Conditions | GENERAL |
ABUSIVE/DISRUPTIVE BEHAVIOR |
CHARACTER NAMESBUG ABUSEDELAYS/SLOWDOWNS |
TRANSFERRING  CHARACTERS |
CHARACTER PURGES |   SCORE LISTS | GAMEMASTERS |
REPAIR/ REPLACEMENT | UNIQUE ITEMS |
GAME MECHANICS | QUESTS AND  SPECIAL EVENTS | PRIVACY |
VIOLATIONS OF POLICY | MISCELLANEOUS ]
 
 
 


 
 
 

Terms and Conditions

                                This file contains the policies under which users may
                                participate in Hercules and Xena: Alliance of Heroes.
                                The goal of these policies is to provide an enjoyable
                                experience for the majority of the users. Because
                                Hercules and Xena: Alliance of Heroes is a multiplayer
                                game, there can sometimes be a conflict between an
                                individual user's idea of entertainment and that of the
                                majority of the players as a whole. In such situations,
                                the majority will be given the greatest weight. Please
                                read these policies carefully so you understand the
                                rules under which you can play Hercules and Xena:
                                Alliance of Heroes and interact with the other players.



GENERAL




                                Hercules and Xena: Alliance of Heroes is presented on an
                                AS-IS basis. Usage of the Hercules and Xena: Alliance of
                                Heroes product indicates acceptance of this, and any risk
                                that may imply.

                                Simutronics is not obligated to credit a user (with experience,
                                fame, dinars, inventory, or otherwise), if his/her usage is
                                interrupted by a software failure or other service interrupt.
                                Simutronics' sole obligation is to make a reasonable effort to
                                fix a software problem or to return service as quickly as
                                possible (except in cases where the service interrupt is not
                                related to the Hercules and Xena: Alliance of Heroes product
                                itself).



 
 

ABUSIVE/DISRUPTIVE
BEHAVIOR



                                Hercules and Xena: Alliance of Heroes is designed for the
                                enjoyment of everyone, and as a general rule, any behavior
                                which is specifically targeted to lessen that enjoyment for
                                another player, may be in violation of Hercules and Xena:
                                Alliance of Heroes policy. This section explains the types of
                                situations which are considered to be abusive behavior.

                                Hercules and Xena: Alliance of Heroes is known as a
                                "Roleplaying Game" which means that it is assumed that the
                                player will present their character in a manner that is
                                consistent with the medieval fantasy environment. This type
                                of play is termed "in character" (IC) and means that the
                                player is acting out the part in a believable manner. The term
                                "out of character" means that the player is behaving in a
                                manner which would be inconsistent with his or her
                                character's situation in the game. For example, if a centaur
                                alchemist, while being attacked by hordes of skeletons,
                                began spouting off about sound card interfaces in his
                                computer, this would be termed "out of character."

                                Generally, it is up to the player to decide how much he or she
                                wants to remain in character while playing Hercules and
                                Xena: Alliance of Heroes. However, there can exist situations
                                where being blatantly out of character can be considered
                                abusive behavior: for example, an individual who insists on
                                remaining out-of-character, even when associating with a
                                group of other players which is trying to remain in-character.
                                When one individual is reducing the enjoyment of other
                                players by out-of-character behavior (be it by speech, actions,
                                ESP messages, or any other method of communication
                                within Hercules and Xena: Alliance of Heroes), this may be
                                considered as disruptive behavior. Judgment of what is and is
                                not disruptive is entirely at the discretion of Simutronics.

                                It is understood that there are elements of combat in
                                Hercules and Xena: Alliance of Heroes, which will promote a
                                competitive environment. Hercules and Xena: Alliance of
                                Heroes has been designed to promote competition as player
                                vs. creature, or player vs. puzzle, and not generally player vs.
                                player. Some events (such as the Gladiatorial Games),
                                encourage player vs. player combat in a structured setting.
                                Also, some players will choose to roleplay a competitive
                                situation between themselves, and will combat each other,
                                which is acceptable. What is not acceptable is to initiate
                                combat against unsuspecting victims. Anyone exhibiting
                                such behavior, especially one who chooses to prey upon
                                weaker players for his or her own enjoyment, may be in
                                violation of Hercules and Xena: Alliance of Heroes policy.

                                There are many "gray areas" in terms of defining what is
                                acceptable competition, and what is abusive behavior. In
                                general, Simutronics will not get involved in any player vs.
                                player conflict which is confined to a small group of players.
                                However, if such conflict overlaps to other players, or causes
                                a generally disruptive influence on Hercules and Xena:
                                Alliance of Heroes in general, the participants will be warned.
                                Simutronics reserves the right to determine which behavior is
                                considered abusive.

                                Casual discussion is a part of the game. Hercules and Xena:
                                Alliance of Heroes must not be used, however, as a venue for
                                promotion of competing products or services. Individuals who
                                actively promote other competing products or services within
                                Hercules and Xena: Alliance of Heroes, may be locked out.





CHARACTER
 NAMES

                                Please remember that Hercules and Xena: Alliance of Heroes
                                is a product designed to be enjoyed by people of all ages,
                                and harsh language is clearly inappropriate. This also applies
                                to the names chosen for your character. Obscene names will
                                not be tolerated. Please endeavor to keep names within the
                                genre of Hercules and Xena: Alliance of Heroes (medieval
                                fantasy). Names such as "Chainsaw Laserman" or "Klingon
                                Fuzzbuster" are inappropriate.
 


BUG ABUSE



                                Attempts to gain an unfair advantage which circumnavigates
                                the letter and/or spirit of the rules presented in the
                                documentation and the version notes, as judged solely by
                                Simutronics, are a violation of policy. Types of abuse range
                                from sending special characters or signals to the software to
                                obtain an unusual result, to using normal game mechanics in
                                ways they are clearly not intended.

                                Examples of serious bug abuse: Disconnecting from the
                                merchant manager to avoid paying the purchase price of an
                                item; finding a "feedback loop" with spells or mana points,
                                which allows spells to be cast multiple times with little or no
                                cost; repeatedly injuring yourself (or another character) in
                                order to generate experience for an empath or cleric; finding a
                                special circumstance in which to use a potion whereby its
                                quantity is not decremented when it is used; abusing game
                                mechanics to cause duplication of items or silver.

                                Abusing bugs disrupts the balance of Hercules and Xena:
                                Alliance of Heroes and reduces its effectiveness to remain an
                                entertaining product. Sometimes there will be a great
                                temptation to abuse a bug for personal gain because the
                                negative effect is not readily apparent. However it should be
                                understood that the consequences of allowing bugs and
                                loopholes to be exploited is so detrimental to the product,
                                that Simutronics will exercise no tolerance whatsoever for
                                anyone participating in this type of activity.

                                Bugs should always be reported. If you observe someone
                                else abusing a serious bug, or discussing a plan to abuse
                                one, and fail to report it, you are subject to the same
                                penalties as they are. Serious bugs should be reported
                                through Hercules and Xena: Alliance of Heroes Feedback.

                                Rewards obtained from bug abuse may be confiscated, at
                                Simutronics' sole discretion. Failure to cooperate with
                                Simutronics as to the extent or nature of a bug, or failure to
                                be honest about the rewards obtained from bug abuse, is
                                grounds for immediate lock-out from Hercules and Xena:
                                Alliance of Heroes.



         DELAYS/
         SLOWDOWNS



                                Some delay between commands is a normal consequence of
                                playing a game on a network. Delays are typically only a few
                                seconds, but may occasionally be longer. Additionally, some
                                delays may affect only one player, because he or she is
                                having problems with a local network node. If, however, a
                                character is harmed because of a delay (or "slowdown")
                                which was caused by a system-wide delay which affected all
                                users, repair or replacement of the damage may be
                                authorized if:

                                  1.the damage was related directly to the slowdown
                                  2.the slowdown was at least 10 seconds in duration
                                  3.the slowdown is verifiable.

                                See the section on repair/replacement for more information.
                                Simutronics reserves the right of final judgment as to the
                                verification of any slowdown-related claims.
 



 


TRANSFERRING
         CHARACTERS

                                Characters generally cannot be transferred from one account
                                to another, except in certain specific situations. For example,
                                if a user moves, he or she may require a new account, which
                                would require the transferring of the player's character from
                                the old account to the new one. To request the transfer of
                                your character from one account to another, use the Hercules
                                and Xena: Alliance of Heroes Feedback option.



 


CHARACTER
         PURGES



                                Certain characters which have been inactive are in danger of
                                being purged from the database, to make room for active
                                characters. The rules are as follows:

                                     If someone just logs into the game once or twice for a
                                     few minutes, and then never returns, their character
                                     will probably be purged from the database within a
                                     couple weeks. The criteria are as follows:

                                     If a character's TOTAL playing time in the game is
                                     under an hour, and they have not visited the game for
                                     at least 15 days, they will be purged.

                                Also, ANY character, even a high-level one, that has not
                                visited the game for 90 days or more will be purged from the
                                database.

                                If this happens, your only option is to start a new character,
                                as nothing from the old one (stats, silver, fame, inventory,
                                etc.) will be replaced or re-created.



 
 

  SCORE LISTS

                                Simutronics is the sole judge of the accuracy of any high
                                score lists and other event score listings. An announcement
                                by Simutronics as to the winners of an event, is final.
 




         GAMEMASTERS



                                GameMasters are frequently on-duty to answer any calls for
                                assistance which may arise. All players are encouraged to
                                type ASSIST (or click on the "Assistance" button) if they are
                                having a problem with game mechanics, which will notify any
                                on-duty GameMasters that you have a question.
                                GameMasters are not permitted, however, to give solutions to
                                puzzles, supply inventory to the player, or divulge certain
                                details which the player is supposed to discover for himself or
                                herself. For example, a GameMaster could examine a locked
                                chest to see if it was constructed properly, but would not
                                typically be allowed to tell you its exact difficulty level, or
                                what number you would have to roll in order to be able to
                                open it.

                                GameMasters are not permitted to make personalized items
                                for players, unless a special merchant event is in progress.
                                GameMasters are forbidden to show any type of favoritism
                                towards one player or another. VERY IMPORTANT: Keep in
                                mind that although GameMasters serve as Customer Service
                                representatives, their main responsibility is to preserve the
                                integrity of the game's rules and balance, and in situations
                                where customer service may conflict with preserving the
                                integrity of the game, the GameMaster is required to put the
                                rules first.



 
 

REPAIR/
         REPLACEMENT



                                Should it appear that your character is missing some points
                                or that something about your character or its inventory has
                                changed unexpectedly, you may inform us by typing ASSIST
                                and speaking to a GameMaster directly, or by leaving
                                Hercules and Xena: Alliance of Heroes Feedback and giving
                                an explanation of the situation. Simutronics will attempt to
                                investigate the problem, and may, at its sole discretion,
                                authorize adjustments to your score or inventory.
                                GameMasters are empowered to make many on-the-spot
                                decisions about replacement, but some situations will require
                                approval from Simutronics management.

                                Some missing items are caused by normal means, such as a
                                weapon which is broken in combat, silver lost to a
                                pickpocket, or a mis-typed line to a parser. For example, if
                                you were to type PUT SWORD IN SACK, this would normally
                                put the sword into your own sack, but if there were to be a
                                sack on the ground (perhaps left there by another player),
                                your sword would instead go into that sack, and when you
                                reached for it later, you might think it had just "disappeared."
                                In any case where an item is lost or damaged through this
                                type of normal game mechanics, repair or replacement
                                cannot be authorized.

                                In many instances, Simutronics' only recourse in determining
                                the cause of a problem a user may experience, is to verify
                                that the programming involved is reliable. If specific game
                                mechanics function correctly, and repeated tests under
                                similar circumstances as the reported problem yield correct
                                results, then we must rule that what the user saw is
                                attributed to some type of communication problem or a
                                misunderstanding of the output. For example, if your sword
                                breaks in combat, and the die roll does not match the
                                expected result, then Simutronics will check the
                                programming involved carefully, and attempt to reproduce the
                                error. In this case, if the breakage system operates correctly
                                thousands of times a day, and attempts to re-create the
                                identical error fail, then the conclusion Simutronics must draw
                                is that the mistake was caused by human error or a
                                communication problem such as line noise, which mangled
                                the output.
 




 


UNIQUE ITEMS



                                There are various methods which the GameMasters use, to
                                introduce unique items into Hercules and Xena: Alliance of
                                Heroes. Some of these are planned well in advance, such as
                                auctions, or quest treasure, or have immediate GameMaster
                                involvement, such as during merchant events. Other methods,
                                however, such as the treasure queue or "feeder" system, are
                                done on a daily basis with only limited checking. The queue
                                system is a powerful method to get large numbers of unique
                                items into the hands of Hercules and Xena: Alliance of
                                Heroes's players, but because of the volume, Simutronics
                                cannot, and does not, maintain detailed records of the types
                                of items, and who claims them. Because of this, requests for
                                replacement of unique items lost due to system problems
                                cannot always be honored.

                                In cases where Simutronics has a record of the item and its
                                owner, replacement in the case of a loss (such as from a
                                software crash) is usually authorized. In un-documented
                                cases, however, Simutronics accepts no responsibility to
                                replace the item. This policy allows GameMasters to create a
                                large number of unique items, without requiring the detailed
                                documentation and tracking which can stifle creativity.

                                A few problems, however, emerge from this exciting method
                                of treasure distribution:

                                     Because of the large number of such items,
                                     replacement in the case of loss may not be possible,
                                     because there will be no records of the item's exact
                                     structure or status.

                                     It is possible that there will be mistakes in item
                                     creation from time to time. These mistakes may be
                                     technical, invalid or unreasonable parameters, or
                                     elements which are outside the guidelines and mythos
                                     of the game environment.

                                     Items will vary widely in their scope, concept, and
                                     usefulness. Some items of similar or exact
                                     appearance may have different powers.

                                Therefore, the following policy is imposed on these items:

                                Simutronics will not replace or repair unique items under any
                                circumstances other than bug fixes we initiate at our sole
                                discretion. Therefore, if you lose one of these items in a
                                crash, we may not be able to replace it because we will not
                                have any documentation on what it was, or how it really
                                worked.

                                Simutronics can and will, at its sole discretion, make
                                adjustments or repairs to these items as needed. In most
                                cases, if an error represents a clear imbalance, you will not
                                lose the benefits you acquired while the item was working the
                                way it was. The exception to this is if it was a gross mistake
                                that has serious ramifications for the world balance.

                                Simutronics is not required to make any notification that a
                                change has occurred. If you see that an item suddenly shifts
                                its operation, then the reason is either due to a repair, or that
                                the item was programmed to do what it does for some
                                reason. Items should never be trusted to ALWAYS behave in
                                a perfectly predictable manner.

                                In very rare instances, an item may have to be confiscated if
                                it is seriously in error. GameMasters are authorized to
                                replace it with the next item in the unique item queue (though
                                this will probably not have any relationship to the
                                benefits/powers of the one removed). Again, this can take
                                place at Simutronics' sole discretion.



         GAME
         MECHANICS



                                Simutronics reserves the right to make modifications to any
                                and all game mechanics and rules at any time, without
                                notice. Players should be mindful of the fact that Simutronics
                                has a responsibility to preserve the balance of the game for
                                the majority of the players, and furthermore, to maintain a
                                level of challenge that is adequate for this type of product.
                                Therefore, Simutronics will routinely add new rules, modify
                                existing rules, and even go back and change new additions
                                which did not function as expected. These changes can
                                impact your character in a variety of ways. If you feel that the
                                change unfairly penalizes your character, or your character
                                type, given the requirements of balance, challenge, and the
                                general good of the game, then you may make your views
                                known to Simutronics via Hercules and Xena: Alliance of
                                Heroes Feedback. It should be understood, however, that
                                Simutronics maintains a longer range view which may be in
                                conflict with short-term and character-specific interests, but
                                Simutronics will always attempt to make the best decision for
                                the overall good of the game.



 


QUESTS AND
         SPECIAL EVENTS



                                The running of events and quests takes an enormous amount
                                of effort for setup and execution, but can sometimes
                                accommodate only a few players at a time. Simutronics may
                                run the same quest more than once, to allow as many
                                players as possible to enjoy it. Because of this, if you
                                participate in a quest, please do not discuss the details of the
                                puzzles with other players, because this can decrease their
                                own enjoyment of it when their turn comes around. Also,
                                please do not broadcast puzzle solutions or other spoilers
                                over general means of communication, such as the ESP
                                network, or the public Message Board topics.

                                Quest participants who are being disruptive, may be removed
                                from the quest. Examples of disruptive behavior are:

                                Being extremely out-of-character; making disparaging
                                comments about the quest or the people involved; or actively
                                thwarting the progress of other participants. Disruptive
                                behavior can also be caused by players who have participated
                                in a quest before, and therefore already know the puzzle
                                solutions, or by players who have received the solutions from
                                other participants, and thereby lessen the enjoyment of other
                                players who wish to discover the solutions for themselves.
                                Determination of what is and is not disruptive behavior, and/or
                                removal of a quest participant, is entirely at the discretion of
                                the GameMaster running the event.

                                Some quests have a limited capacity. Simutronics makes no
                                guarantee that everyone who shows up for a quest will be
                                able to participate. Most quests will be run again at a later
                                date, but Simutronics makes no guarantee of the frequency of
                                these quests, or that any particular player will be guaranteed
                                the right to participate in any of them.

                                Simutronics is not required to give warning that a quest will
                                be run. Some quests are announced ahead of time, while
                                others are run spontaneously.

                                Quests have inherent dangers in them, over and above the
                                normal dangers to your character while playing Hercules and
                                Xena: Alliance of Heroes. This could mean the death of your
                                character, the loss of inventory, the threat of kidnapping or
                                capture, and many other possibilities. You do have the option
                                of choosing not to participate in an ongoing quest, by typing
                                ASSIST and requesting that you be removed from the quest.
                                This must be done as soon as you are aware that there is a
                                quest in progress. Once you have become involved, however,
                                it is up to the GameMaster running the quest as to whether
                                your request to be removed should be honored.

                                Awards are frequently given out at the end of quests and
                                other events. There is no guarantee, however, that a player's
                                participation in an event will guarantee an award. Even though
                                a player may have contributed to the solution of a puzzle, or
                                roleplayed well, his or her actions at those times may not be
                                monitored. Simutronics is not required to monitor the behavior
                                of all quest participants.
 




         PRIVACY




                                We consider our GameMasters in Hercules and Xena:
                                Alliance of Heroes to be equivalent to a GM in a tabletop
                                game, which means that they have the authority to monitor
                                everything that goes on in the world, and to add and modify
                                with the intention of keeping interest high and promoting the
                                overall enjoyment of the product. It is not Simutronics policy,
                                however, to eavesdrop on private conversations unless there
                                is a reasonable concern that such conversations relate to bug
                                abuse, disruptive behavior, or ongoing events. In general,
                                GameMaster policy is to respect player privacy as much as
                                possible, however it must be made clear that all actions and
                                conversations within Hercules and Xena: Alliance of Heroes
                                are subject to monitoring.
 




 


VIOLATIONS
         OF POLICY



                                Anyone found to be in violation of the policies described in
                                this document, at the sole discretion of Simutronics, will be
                                subject to the following:

                                  1.First violation: The user will receive a warning
                                     describing the breach of policy Simutronics believes
                                     they have committed, either onscreen or via Email.
                                  2.Second violation: The user will be locked out of
                                     Hercules and Xena: Alliance of Heroes for a period of
                                     up to one month, and will be notified via Email.
                                  3.Third violation: The user will be locked out of Hercules
                                     and Xena: Alliance of Heroes permanently.

                                In certain circumstances, such as extremely abusive
                                behavior, a user may be locked out without warning or notice
                                of any kind. However, Simutronics will follow up with an Email
                                explaining why this step was taken.



 


MISCELLANEOUS



                                Additional policies from time to time may become necessary,
                                such as unique policies for a quest.

                                It is also Simutronics policy that if anyone is locked out of
                                one Simutronics product, for any reason, Simutronics may
                                choose to lock that user's accounts out of ALL Simutronics
                                products, on all services. This includes current and future
                                Simutronics products. If a user is discovered to be playing on
                                an account which is registered to a fraudulent or incorrect
                                name, address, or billing method, that may also be grounds
                                for immediate lockout.

                                Simutronics reserves the right to make special-case
                                adjustments to its policies and the steps it takes concerning
                                violation of these policies.
 



 



 
 
 
 


 
 
 
 

 
 

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