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| Advertisement Plate | 1.0 | This program is used to make the three-sided advertisement plate. You can use various options which are available to create and animate. |
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| EffectWare Stairs | 1.0 | This program generates normal and spiral stair. You can use various options which are available to make proper stairs. If you need just a stair and haven't much time, this is very useful to you. |
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| Explode Particle System | 1.0 | This is a particle system which supports the spherical emitter. All the other options except the shape of the emitter are the same as those of Spray particle system built in MAX. |
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| Fractal Mountain Landscape Generator | 1.1 | This program generates fractal mountain landscapes by Fourier filtering of random data. |
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| Helicoid | 1.1 | This program is a plug-in which creates helicoid object. |
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| SuperQuadrics | 1.1 | This program generates superquadric ellipsoids and toroids. |
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| Wing | 1.1 | This program is used to make the three dimensional shape of the aircraft wings. You can use various options which are available to make actual aircraft wings. |
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| Airfoil Shape | 2.0 | This creates a spline shape that is the profile of a wing. This profile may then be easily lofted into a wing. There are supporting profiles such as Joukowski, NACA 4 digit series and NACA 5 digit series. |
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| Particle Killer | 2.0 | This program is a spacewarps which limits the living space of the particle made by particle system. When the particle goes out of this area, it vanishes. A sphere or a hexahedron can be the shape of the area. |
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| Sphere Deflector | 1.0 | This is a ball-shaped deflector spacewarps used for collision detection of particle system. Its shape is the only difference than that of the built-in deflector in MAX. |
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| Shift Modifier | 1.0 | This program leads you to get irregular results by adding values randomly to each vertex of the object and moving the vertex. |
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| Thaw Modifier | 1.0 | This plugin enables you to create melting effects quickly and easily. You can control the thaw amount and the spread. By animating the amount, you can animate the illusion of melting. |
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| 3D Mesh Generator | 1.0 | This program is a utility which creates 3D Object after reading the third dimensional coordinates from the data file. On this occasion, data format is the same as the one which is used with 3DMESH order of AutoCAD. For the real examples about data format, you can refer to included HELICOID.DAT. |
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| 3D Poly Generator | 1.0 | This is a utility which makes 3D Spline after reading the third dimensional coordinates from the data file. On this occasion, data format only is 3D coordinates placed in a series Referring to ROSE?.DAT which is included will help you with the real examples about data format. |
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| Follow The Path | 1.0 | This program is the footstep generator which allows you to assign a spline as a path for the footstep so that the BIPED follows the path. |
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| Rubik's Cube Animator | 2.0 Beta | This program is a utility which creates and animates the Rubik's Cube. |
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| Scene Description Viewer | 1.5 | This program helps to immediately open the right file you want when you see the file description written in the scene file of MAX(*.max). |
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| Surround Viewer | 1.0 | This program is a utility which creates model turning animation for special object browser. It useful to make the personal object library. |
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| Wavefront OBJ File Importer | 1.0 | This program offers the function to import OBJ file of Wavefront TAV (The Advanced Visualizer). It includes the information about Mesh, Smoothing and Material Assign and automatically compensates the coordinate system. |
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| DirectX Exporter | 0.5 Beta | This program offers the function to export X file for Direct3D. It includes the information about mesh, material, texture and node hierarchy. |
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| Color Cube Texture | 1.0 | This is a texture plug-in which plays the same role as CCube.SXP in 3D Studio. But it supports a lot more various options, so you get more various effects. |
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| Dots Texture | 1.1 | This is a texture plug-in which generates the array of circular gradient. |
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| Array Image Generator | 1.0 | This is a filter used for Videopost. This program makes images smaller and arrays them by the designated number. It defines how many to array, and sets the position to be the landmark for the array. |
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| Crosshair Generator | 1.0 | This video post filter creates a small crosshair that can be used to create effects such as a targeting system from a gunner's standpoint. the crosshair tracks on an object or the entire screen. You can control which objects, the size, and the color of the crosshair. |
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| Flip Image Generator | 1.5 | This is a videopost filter which flips the specifed region of the images vertically or horizontally. |
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| Frame Counter | 2.5 | This is a videopost filter which adds the frame counter to the image. You can add at hour;min;sec;frame unit and desginate the position of the image for adding the frame and the color of the counter. |
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| Glow+ Image Filter | 2.0 | Modified version of standard glow in MAX1. |
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| Gray Image Filter | 1.5 | This converts color images to gray scale images. You can convert the whole image or convert the part of the image by using material effects channel or object channel. |
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| Mosaic Image Filter | 1.2 | This is a videopost filter which makes the mosaic image by pixelating the image. You can make the whole image mosaic or change some part of the image by using material effects channel or object channel. |
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| Rotate Image Filter | 1.1 | This is a filter used for videopost, and it rotates the image. |
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| Text Printer | 1.0 | This is a videopost filter which enables to add text on the image. The position of the text can be appointed according to the position of the pixel on the image, or can be made to follow the object by using the specific position of the object. |
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| User-Defined Filter | 1.1 | This is a videopost filter which change the original image by user defined filter. |
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| Z-Buffer Viewer | 1.1 | This plugin enables you to see the Z Buffer from MAX. The Z buffer stores depth information, enabling you to determine which objects are in front of others in the scene. The Z Buffer viewer converts the image to grayscale, with darker shades of gray being farther away in the scene. You can apply this to the whole image or to a material or object channel. |
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| Z-Focus | 1.1 | It makes depth of field effect possible, which dulls the focus according to the distance. On this occasion, you can designate the focus by appointing a certain object. And you can apply the blurring effect to the whole image or only to material effects channel or object channel. |
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| Calculate Image Compositor | 1.1 | This compositor lets you composite two source images using a variety of methods. These methods include add, blend, darker, difference, lighter, multiply, screen, and subtract. |
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| Portable Bitmap File I/O Driver | 1.0 | This is a PBM Driver which enables you to input and output PBM, PGM, PPM, and PNM image file. |
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| SGI Image File I/O Driver |
1.1 | This is a BMI Driver which enables you to input and output RGB file which is the domestic format of Silicon Graphics workstation. |
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| Softimage Picture File I/O Driver | 1.0 Beta | This is a BMI Driver which enables you to input and output PIC file which is the domestic format of Softimage. |
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| 3D Mesh and Poly Generator | 1.0 | standard file input, shape & mesh creation |
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| Box Deflector | 1.0 | deflector manipulation |
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| Bounding Box Maker | 1.0 | node manipulation & pick button control experiment |
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| Clock Animator | 1.0 | euler XYZ rotation controller experiment |
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