

This is a one-day project, demonstrating OpenGL Picking, tweaking, basic animation, etc.

The file "world.txt" contains information of the three "balls". You may remove balls, add balls, relocate them, change their shapes, etc.

WORLD FILE FORMAT(editable):

The "world" format is very simple:

item (anynamehere)
center (x, y, z : z is unused ) 
shape (choose 1, 2, or 3)
shader (any shader file)

SHADER FILE FORMAT(editable):

# of textures;
for_each_texture:
{
 name of raw texture file;
 width of texture
 height of texture
 depth of texture
 texgen (0=false, 1=true)
 texgenmode(0=obj_linear, 1=eye_linear, 2=sphere_map)
 texenv(0 = replace, 1=decal, 2=modulate);
}


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Ugur Turan, 2001
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