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ALTTP Walkthrough Part XIX: The Four Swords Dungeon
(After endless amounts of Credits, Credits Part I, Part II, Part III.)

Congratulations you have beaten A Link to the Past!

Congratulations you have beaten Four Swords!

Now, you have access to the Four Swords Dungeon!

Four Sword Dungeon Optional and Required Items:
Get all 20 Heart containers (Or at least as many as you can get) (Optional)
Get four Blue Cure - All Medicines in your 4 bottles. (Optional)
Get a Golden Sword (Optional)
Cane of Somaria (Required)
Pegasus Shoes (Required)
Bow and Arrow (Required)
Magic Hammer (Required)
20 Ruppies (Required)
Beat ALTTP (Required)
Beat FS (Required)

How to get to the Four Swords Dungeon:
You are very close. You have beaten Ganon recently, so you should be in the Dark World, and on the Pyramid of Power. If you are not make sure to head there. The Pyramid of Power has 3 levels of floor to it. Level 3 is the hole with Ganon. Level 2 has two sets of stairs. Level 1 has the door to the Four Swords Dungeon, the door to the Great Fairy that gives the Golden Sword, and a door that leads to the basement of Ganons Room. The door to the Four Swords Dungeon is on the far right of the lowest level of the Pyramid near the ground. To reach it you must go to the second level, and jump off the indent on the far southeast corner to the first level. From here simply walk through the door into the Four Swords Dungeon.

Four Swords Dungeon:
Walk up to the guard, and pay him 20 Ruppies. He will leave if you have beaten A Link to the Past, and Four Swords. If you have not beaten both of them he will not leave.

When the guard is gone, go north through the North Door, and avoid the 6 Bow Wow's. In this main room there is 2 Skeleton Knights, 4 Red Skeletons, 2 Blue Lizards, and 4 Red Lizards. They are just an annoyance so ignore them. The North Door is blocked with electricity to get past it you must get all Four Swords. One in each of the other four doors in this room. Two doors are on this floor the other two are stairs that go to the floor below. There is no map so you can't keep track of the state of things. Each door has a room with a puzzle, a second room with a previous Dark World Boss made harder with expansions put upon them, and a third room with a shrine holding a Four Sword. Once you have all Four Swords walk up to the North Door, and it will open for you to reveal a Four Swords Room. Inside this room is a place to put the Four Swords. They will then turn into Four Links using skills that Link knows against him. They fight one after another each one harder then the last. The Dark World Bosses that are upgraded that we have to re-fight are Dark World Level 1-4's Boss's. The first boss is in the Southwest Door. The second boss is in the Southeast Door. The third boss is in the Northwest Door. The fourth boss is in the Northeast Door.

To start off in this room go west through the Southwest Door. Pull out your Fire Rod, and hit the unlight torch. Now, swim north as fast as you can. Remember to hit B to duck under the obstacles to avoid getting trapped without wasting time getting hit. When you get across go north through the North Door.

Boss 1: Arrghus II
Phase 1: Pull off the Green Jellyfish with the Hookshot, and kill them. Be careful not to hit them win they are electrified. Watch out for when they start to circle around him.

Phase 2: Slash his remaining eye until he finally dies. Watch out he is much faster then he used to be, and water will shoot at you. Try to stay in the middle, don't get caught at a wall, or in a corner, also try to slash before he starts to roll. Once he is dead go north through the North Door. Step on the Shrine, and pull the Green Sword out with R. Now, step through the portal in the northeast corner. Congratulations on collecting the first sword of four. If you are like me, you only have one Blue Potion left, and need to drink it to make that sword beam work. Don't worry this is normal. This is my fourth time in this dungeon, and every time i have to restock on supplies after each boss. Continue reading, or stop for a quick minute, and restock the supplies, your choice.

As we are in the Main Room, and we have cleared out the first of four doors the next door is the Southeast Door. With that in mind go east through the Southeast Door. As soon as you walk into the room the tiles surrounding the little peninsula surrounding a block will fall away. Kill, or avoid the four Green Jellyfish, and kill the Red monster. Now, charge at the north side of the block to land directly in front of the North Door. Once you get there go north through the North Door. As you can plainly the second boss has TWO rooms protecting him. In this second room lift the skull to the left of you. Then go north of where the skull used to be, pull out your Magic Boomerang, or Bow and Silver Arrow, and hit the crystal switch on the far side of the moving floor to pull down the blue barriers. Step on the blue tile push the block south of you south one step. Now, walk a step east, and push the east block east a step. Now, push the north block north a step. Pull out your Magic Hammer pound the ground, and kill the turtle with your sword. You are almost done now is the tricky part pull out your Cane of Somaria, and make a block on the moving floor. Keep in mind you will have to lift it with R, and throw it with R to get it onto the moving floor. As it nears the Blue Crystal Switch use the Cane of Somaria again to turn the block into four beams one should hit the crystal switch to bring down the red barrier blocking the North Door. Since your done go north through the North Door.

Boss 2: Helmasaur King II
Phase 1: Pull out your Magic Hammer, and smash that Mask of his. It takes about 15 hits with the Magic Hammer to get rid of the Mask. Also avoid the flame ball that splits into three which all split into three.

Phase 2: Pull out your Sword and slash his red mark. 8 slashes to get his mask back. Kill the monsters he spits at you also.

Phase 3: Smash the Mask with your Magic Hammer. It once again takes about 15 hits with the Magic Hammer to break his second mask. Don't forget to avoid the Flame Ball that splits into three, then each of the three also split into three. After about 15 hits his mask comes off to reveal an eye. Unlike the first battle in Dark World Level 1 he now has an eye. Pull out your Bow and Silver Arrow, and hit his eye 1 time to kill him. If you thought that was easy you were right. I still have 4 Blue Potions left to use. Now, head north through the North Door. Step onto the Shrine, and pull out the Red Sword with R. With the Second of Four Swords in hand go northwest onto the northwest warp to warp back to the Main Entrance Room.

The Third Sword is in the Northwest Door, when you are ready head on in there. The first room is easy. Kill the two monsters on the ice, and go east through the East Door. The Second room reminds me alot of Dark World Level 3, because it had a similar room only a little more organized. Step onto the unavoidable star switch's, and make your way over to the Southwest corner by Hookshotting south into the Southeast corner's skull. Lifting it, and stepping on its spot. Then, Hookshot west onto a star switch. Lift up the skull to the west of you, and Hookshot west into the Southwest corner. Lift the skull that you just Hookshot to, to reveal a floor switch. Use the Cane of Somaria on to make a block on it. Now, the North Door is open. Walk east onto the floor switchs east of you. From here walk north into the skulls to the north of you that are sitting east of two star switchs. Get of those two skulls, and get rid of the two in front of the North Door. Now, go north through the North Door. This Boss has THREE rooms protecting it. To get to the North Door hit make sure the red barrier is up, and throw a bomb onto the crystal switch from the south, and quickly go down the stairs, and west to get over the invisible blue barrier before it goes back up. Now, go north through the North Door.

Boss 3: Mothula II
Phase 1: Mothula has two twins this time. If you hit him he gets hurt. If you hit a twin it splits up into 4 bees. Don't use your Fire Rod like last time, its too hard, and a waste of time, and magic. This time use your Sword, and only your Sword. The bees don't do much damage so ignore them. The twins do no attacks just fly around. Mothula uses 3 fire waves simulateously. Try to look for him, and attack him. Chances are that the screen is so filled with monsters that you will accidentally hit, and kill him without using a single Blue Potion. This didn't take me very long, and i still have all four Blue Potions. Once Mothula II is dead head north through the North Door. Walk onto the Shrine, and use R to lift the Blue Sword out, and keep it. You now have three of the Four Swords. Now, step onto the northeast warp to warp back to the Main Entrance Room. I suggest before heading down the road of the last door to take on the fourth boss to obtain the fourth, and final Sword the Purple Sword that you make sure you have full health, and four bottles of Blue Potion with you. Why do i want you to be prepared? Its because the fourth boss is a battle with Blind the Thief II. Blind the Thief II is much harder then the previous 2 bosses combined. The first boss isn't as tough as Blind the Thief II, but it gives you a good taste of it. If you are ready continue reading.

The Fourth Boss Blind the Thief II is in the Northeast Door. In this first room kill or avoid the 5 shield eating monsters, and head east through the East Door. This room looks tricky, but its actually very easy. Kill the one monster. Throw the only skull on your piece of floor. Pull out your Bow and Silver Arrow, break the skulls on the platform with the North Door, and the skull stuck on the east wall. Now, make a block with your Cane of Somaria, and throw it onto the floor switch to your east to open the North Door. Now, head North through the North Door. This is room number three. Pull out your Hookshot, and use it to kill all the keese. Many of them will give you hearts, fairies and magic so heal up. If you don't kill them all it doesn't matter. Now, Hookshot to the center platform, and go to the north side of the block in the middle of it, and Run into it with your Pegasus Boots to bounce to the far platform containing the North Door. Now, simply go north through the North Door.

Boss 4: Blind the Thief II
Phase 1: Talk with his Uncle disguise.

Blind the Thief II Text:
Uhhnn... (Your Name)... I didn't want you involved in this... I told you not to leave home. You must rescue Princess Zelda... You are... the princess's... ... ... ...

First, he was a maiden, now Link Uncle. Who cares who he thinks he is kill him quick.

Phase 2: Slash his head. Avoid the Laser beams, and Red Bubbles. Hit him 4 times to knock off his head.

Phase 3: Hit his blue head back onto his body. Watch out for red bubbles, and lasers. When slashing his head don't get hit by it when it bounces off the wall.

Phase 4: Hit him one time, and avoid the laser beam, and red bubbles.

Phase 5: Hit his two blue heads back onto his body. Watch out for red bubbles, and lasers. Don't get hit by the heads after slashing them.

Phase 6: Slash his head once, and avoid red bubbles, and lasers.

Phase 7: Hit his 3 heads back onto his body, and avoid the red bubbles, and lasers. Don't get hit by the heads as you slash them into walls, as they bounce back. Good we are done with all four Boss expansions, and have all Four Swords. Now, go north through the North Door, and grab the Purple Sword to complete the Four Swords collection. Step onto the northwest warp to be warped back to the entrance room for the last time before fighting the Four Links. You may want to heal all your hearts, and fill up any empty bottles before your fight with the Four Links i had a few hearts to heal, but i took care of it to make sure not to lose my head to the Four Links.

To the final encounter with the Four Links. Starting in the Main room with 6 doors branching off of it. We don't go back, and don't take the four doors containing dead bosses, so we go to the middle platform kill the two Skeleton Knights guarding it, and slash the electric bat guarding the North Door that leads to the Four Sword Shrine Room. Now, go north through the North Door.
In this room a pathway is revealed. Part of it is visible, most invisible. Head down it, and go north through the North Door. When you enter the music will stop. Walk into the center where the symbol of the Four Swords is. Now, your hard earned Four Swords will go to their individual tiles, and dissapear. Four Links similar to you will come up, and show their skill one at a time.

Boss 5: Green Link, Red Link, Blue Link, Purple Link
Green Link: Slash him, avoid his slash, and dash attack.

Red Link: Slash him, avoid his slash, and dash attack.

Blue Link: Slash him, avoid his slash, dash attack, and sword thrust.

Purple Link: Slash him, avoid his slash, sword thrust, whirlwind, and sword beam.

Congratulations on beating the Four Swords Dungeon! Enjoy the Bonus Ending! Pay attention so you can catch a glimpse of your item usage in the game.

-End of Part XIX-
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