Artifacts and items
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This page is a list of all artifacts and items that have been found, as well as their properties. Each artifact is assigned a difficulty class for identification. This difficulty class is compared to the intelligence statistic to see if identification succeeds. Items in stores are automatically displayed with their properties. If you can't identify an item, the shops can identify it for you at a cost of 10% of the value (15% at wholesale stores). You can only identify an item at an appropriate store.

There is a number of slots that you can occupy on each character. Those are:

One right-hand object.
One left-hand object. (or a two handed object)
One head-worn object.
One necklace.
One belt.
One set of boots.
One pair of gauntlets.
Four rings.

And then there are objects which you can store in your backback. As a rule, I decided that it costs one turn and 4 speed points to change the objects that you carry in your hand. The rest can't be changed during combat.
I'm not going to bother with mass. Carry 100 plate armours on your back, if you want to.

For the weapons, there is a number of two-handed ones. All staffs are two-handed. Spears give a choice (indicated) and swords and axes can occur as one-handed or two-handed. Two-handed versions are always indicated with (2H). All daggers and blunt weapons are one-handed. Bows and crossbows are all two-handed. Throwing daggers are one-handed. The missiles of bows and crossbows and the throwing daggers magically return when they have done their work.
Armour:

-Small shield
Effect: + 4 AC
Action speed cost addition: none
Cost: 100g

-Medium shield
Effect: +7 AC
Action speed cost addition: 1
Cost: 175g

-Soft leather
Effect: +5 AC
Action speed cost addition: 1
Cost: 150g

-Hardened leather
Effect: +9 AC
Action speed cost addition: 2
Cost: 300g

-Recruit's chain mail
Effect: +8 AC
Action speed cost addition: 2
Cost: 300g

-Soldier's chain mail
Effect: +13 AC
Action speed cost addition: 4
Cost: 550g

-Simple plate mail
Effect: +16 AC
Action speed cost addition: 6
Cost: 650g

-Leather cap
Effect: +1 AC
Action speed cost addition: none
Cost: 30g

-Metal helmet
Effect: +2 AC
Action speed cost addition: none
Cost: 70g

-Leather and metal gauntlets
Effect: +1 AC
Action speed cost addition: none
Cost: 50g

-Supple leather boots
Effect: +1 AC
Action speed cost addition: -1 (reduction)
Cost: 120g

-Hard leather boots
Effect: +2 AC
Action speed cost addition: none
Cost: 100g


Weapons:

-Crude sword
Effect: +4A, 1d3
Speed cost: 4
Cost: 50g

-Cutlass
Effect: +4A, 2d4+1
Speed cost: 5
Cost: 100g

-Crude spear
Effect: +2A, 1d4+1 (+3A, 2d8+2 when 2-handed)
Speed cost: 7
Cost: 100g

-Lumber's axe
Effect: +3A 3d6+2
Speed cost: 10
Cost: 100g

-Battleaxe (2H)
Effect: +4A, 5d7+2
Speed cost: 15
Cost: 250g

-Kitchen knive
Effect: +2A, 1d3
Speed cost: 2
Cost: 40g

-Plain dagger
Effect: +4A, 2d4
Speed cost: 3
Cost: 60g

-Wooden staff
Effect: +3A, 1d4
Speed cost: 6
Cost: 50g

-Quarterstaff
Effect: +3A, 2d6+1
Speed cost: 7
Cost: 120g

-Club
Effect: +1A, 1d3
Speed cost: 7
Cost: 20g

-Crude mace
Effect: +3A, 2d4+1
Speed cost: 9
Cost: 100g

-Student's bow
Effect: +2A, 2d5
Speed cost: 12
Cost: 100g

-Longbow
Effect: +2A, 3d6
Speed cost: 13
Cost: 180g

-Simple crossbow
Effect: +6A, 3d5+1
Speed cost: 20
Cost: 200g

-Throwing dagger
Effect: +1A, 2d4
Speed cost: 5
Cost: 100g


Various Items:

-Bronze ring of perception
Effect: Perception +2
Cost: 60g

-Bronze ring of disarm
Effect: Disarm trap +2
Cost: 60g

-Bronze ring of unlock
Effect: Unlock +2
Cost: 60g

-Bronze ring of endurance
Effect: Endurance +1
Cost: 50g


-Bronze ring of accuracy
Effect: Accuracy +1
Cost: 50g

-Bronze ring of intelligence
Effect: Intelligence +1
Cost: 50g

-Bronze ring of electricity
Effect: Electricity resistance +4
Cost: 50g

-Bronze ring of cold
Effect: Cold resistance +4
Cost: 50g

-Bronze ring of health
Effect: Adds 10 HP
Cost: 30g

-Copper necklace of light
Effect: Creates a small aura of light
Cost: 40g

Copper necklace of bartering
Effect: Merchant +1
Cost: 50g

-Potion of healing
Effect: Heals 15 HP when used.
Cost: 40g

-Potion of mana
Effect: Restores 15 mana when used.
Cost: 40g
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