Worldwalk (Alteration)
Level: Mage 9, Sorcerer 9
Range: Unlimited
Duration: Instantaneous
Casting Time: 9
Area of Effect: Up to 6 party members
Saving Throw: None

This spell instantly transports the character to a designated destination. Distance is not a factor nor standing on a different plane will cease the spell from functioning. The character can bring along objects and willing party members along with her. As with all spells where the range is personal and the target is the character, the character need not make a saving throw, nor is magic resistance applicable to the character. The character must have some clear idea of the location and layout of the destination. The character can't simply teleport to the warlord's tent if the character doesn't know where that tent is, what it looks like, or what's in it. The clearer the character's mental image, the more likely the teleportation works. Areas of strong physical or magical energies may make teleportation impossible.

The ninth-level dimensional lock may negate this spell, as do certain wards within certain buildings.

 
     
 
     
 
     
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