Summon Monster VI (Conjuration/Summoning)
Level: Bard 6, Cleric 6, Mage 6, Sorcerer 6
Range: visual range of caster
Duration: 1 turn
Casting Time: 3
Area of Effect: 1D2 creatures summoned
Saving Throw: none

This spell summons 1D2 monsters from the prime material plane that attack the character's enemies. The creatures appear where the character designates and act immediately, obeying the commands of the character. A summoned creature attacks the character's opponents to the best of its ability. If the character can communicate with the outsider, the character can direct it not to attack, to attack particular enemies, or to perform other actions. Below is a list of all the possible creatures summoned:

Lizardsman
Spore Colony
Drider
Neo-Orog high Priest
Wyvern
Greater Minotaur
Greater Basilisk
Shahugin Warrior

 
     
 
     
 
     
Hosted by www.Geocities.ws

1