Storm Tower (Alteration)
Level: Druid 7
Range: visual range of the caster
Duration: 1 turn
Casting Time: 2
Area of Effect: self
Saving Throw: 1/2

The druid forms a tower of dark, swirling storm clouds that negates many forms of magic. The storm tower absorbs any electricity damage dealt to those within it. Normal or magical missiles cannot be targeted into, out of, or within the storm tower. Any hostile creature attempting to pass through the storm tower is thrown back 30 feet. Anyone within the storm tower has total concealment.

 
     
 
     
 
     
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