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Storm
Tower (Alteration)
Level: Druid 7
Range: visual range of the caster
Duration: 1 turn
Casting Time: 2
Area of Effect: self
Saving Throw: 1/2
The
druid forms a tower of dark, swirling storm clouds
that negates many forms of magic. The storm tower
absorbs any electricity damage dealt to those within
it. Normal or magical missiles cannot be targeted
into, out of, or within the storm tower. Any hostile
creature attempting to pass through the storm tower
is thrown back 30 feet. Anyone within the storm
tower has total concealment.
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