Searing Light (Invocation/Evocation)
Level: Cleric 3, Druid 3, Paladin 3, Ranger 3
Sphere: Sun
Range: visual range of the caster
Casting Time: 3
Duration: Instantaneous
Area of Effect: 1 creature
Saving Throw: 1/2

Focusing holy power like a ray of the sun, the cleric projects a blast of light from her open palm. A creature struck by this ray of light takes 1d8 points of fire damage per two caster levels (maximum of 5d8). Undead creatures and creatures particularly vulnerable to bright light take double damage. Constructs and inanimate objects take 1d12 points of fire damage per two levels of the caster (maximum of 5d12).

 
     
 
     
 
     
Hosted by www.Geocities.ws

1