|
Prismatic
Spray (Conjuration/Summoning)
Level: Bard 7, Mage 7, Selune 7, Sorcerer 7
Range: 30 feet
Duration: Instantaneous
Casting Time: 6
Area of Effect: 40-foot long, 30-foot diameter cone
Saving Throw: special
When
this spell is cast, the wizard causes seven shimmering,
multicolored rays of light to flash from his hand
in a triangular spray. This spray is 70 feet long
and spreads to 15 feet wide at the end. It includes
all colors of the visible spectrum; each ray has
a different power and purpose. Any creature with
fewer than 8 Hit Dice struck by a ray is blinded
for 2d4 rounds, regardless of any other effect.
Creatures within the area of effect will be affected
by one or more of the rays.
| Color
of the Ray |
|
Order
of the Ray |
|
Effect
of the Ray |
| Red |
~ |
1st
|
~ |
Inflicts
20 points of damage, save vs spell for half |
| Orange |
~ |
2nd
|
~ |
Inflicts
40 points of damage, save vs spell for half |
| Yellow |
~ |
3rd
|
~ |
Inflicts
80 points of damage, save vs spell for half |
| Green |
~ |
4th
|
~ |
Save
vs poison or die; survivors take 20 points of
poison damage |
| Blue |
~ |
5th
|
~ |
Save
vs petrification or be turned to stone |
| Indigo |
~ |
6th
|
~ |
Save
vs wands or go insane for 33 turns |
| Violet |
~ |
7th
|
~ |
Save
vs spells or be sent to another plane for 1
turn |
|