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Lance
of Disruption (Conjuration/Summoning)
Level: Bard 3
Range: 60 feet
Casting Time: 4
Duration: instantaneous
Area of Effect: 5-foot wide, 60-foot long horizontal line
Saving Throw: 1/2
This spell creates a beam of concussive, disrupting force that lashes out from the wizard's hand in a path 5 feet wide and 60 feet long. Any creatures caught in the beam's path suffer 5d4 points of damage, plus 2 points of damage per caster level (maximum 5d4+30). Victims can attempt a saving throw against spells for half damage. The lance's energy delivers a powerful blow against inanimate objects and can easily blast doors and chests open.
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