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Forcecage
(Necromancy)
Level: Gond 7, Mage 7, Sorcerer 7
Range: visual sight of caster
Duration: 1 hour
Casting Time: 1 round
Area of Effect: 20-feet cube
Saving Throw: none
This
powerful spell brings into being an immobile cubical
prison with bars or solid walls of force (the character's
choice). Creatures within the area are caught and
contained unless they are too big to fit inside
or can pass through the slits in the barred cage.
All spells and breath weapons can pass through the
gaps in the bars. Teleportation and other forms
of astral travel provide a means of escape, but
the force walls or bars extend into the Ethereal
Plane, blocking ethereal travel.
Like
a wall of force spell, the forcecage resists dispel
magic, but it is vulnerable to a disintegrate spell,
and it can be destroyed by a sphere of annihilation
or a rod of cancellation.
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