Enervation
(Necromancy)
Level: Bard 4, Mage 4, Sorcerer 4, Velsharoon 4
Range: self
Casting Time: 5
Duration: permanent
Area of Effect: 1 creature
Saving Throw: special
Upon
completion of this spell, the subject is drained
1- 2 levels of experience for every four levels
of experience the caster has achieved (up to 1 -
12 negative levels). A saving throw negates the
spell entirely, except for one level drained. The
effects of the level drain is permanent insofar
the subject isn't affected by restoration magic.
If
the ray strikes an undead creature, it gives that
creature 5 temporary hit points per two caster levels
(maximum 25 temporary hit points). Those temporary
hit points disappear after 5 turns or until dispelled.
|