Bone Javelin (Alteration, Evocation)
Level: Bard 7, Mage 7, Sorcerer 7
Range: Visual range of the caster
Duration: 1 round/level
Casting Time: 7
Area of Effect: 1 javelin
Saving Throw: None

A bone javelin springs into being in the air above the caster's hand and flashes as the caster points, at a speed of 100 yards per round. The javelin turns after striking or reaching maximum range and returns at the same speed. It then floats above the caster's hand until directed forth again. Spellcasting or other activities can be performed between javelin casts without sending forth or dismissing the javelin.

The javelin can twist and turn as necessary to overcome barriers and return to its caster. It strikes only once per round, requiring a successful attack roll. The javelin inflicts lD4 hit points, plus 1 hit point per three levels of the caster (rounded up). It can damage undead, ethereal, other-planar, and Prime Material Plane creatures alike.

 
     
 
     
 
     
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