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LUCKRIDER OF TYMORA: Also known as Lady Luck, less frequently as Tyche's fair-tressed daughter, and rarer still as Beshaba's sister. Tymora is the goddess of good fortune, skill, and victory. She is the patron of adventurers in general. She is fickle in her nature, and chaotic good in alignment. She dwells in Arvandor. Tymora's symbol is a featureless silver disk.
The battle cry of Tymora's followers is, put simply "fortune favors the bold." A brave heart and willingness to take risk will beat a carefully wrought plan nine times out of ten. Thus, while not foolish, Tymora's followers will often throw caution to the wind and trust in luck. One must place oneself in the hands of fate (meaning in the hands of Tymora) and trust to one's own luck.
Stats Required: Wisdom 15 Dexterity 14
Alignments Allowed: Chaotic Good
Race: Human
ADVANTAGES
- +1 bonus to all saving throws, Armor Class, THAC0, and Damage rolls
- Luck 1/day per 5 levels
- Entropic Shield at level 1
- Favour of Tymora at level 3
- Aid at level 5
- Feat (modify it slightly) at level 7
- Chaos at level 9
- Luckbolt at level 11
- Paradox at level 13 (opposite of Dictum)
DISADVANTAGES
- Memorize One less spell per level
SPHERE ACCESS
- Major access to the spheres of all, charm, chaos, creation, divination, healing, necromantic, protection, summoning, and travelers
- Minor access to the spheres of combat, guardian, sun, and weather
- No access to the spheres of astral, animal, elemental-air, elemental-earth, elemental-fire, elemental-water, law, numbers, plant, thought, time, war, and wards
HIGH-LEVEL ABILITIES
- Fortunate Fate (see 3e spell)
- Miracle (very similar Wish)
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