1577: Added better error handling on SDL img load failures
1576: Updated scoring
1565: Changed scoring system; 3 blocks=3 points, 4 blocks = 6 points, 5 blocks = 9 points
1564: Added music mute key
1563: Fixed bug in makefile
1562: Rework of game action and event communications; exploding blocks cause flying points around
1561: Changed changelog format
1560: Bugfix in changelog generation
1559: Added changelog to dists
1558: Falling blocks can't make rows
1553: Changed dist making in makefile
1552: Added version number to help png
1551: Volume bug...
1550: Bugfix: volume could not go lower then 4
1549: Bugfix: blockfall rate increased during pause
1548: Recoded mp3 at lower bitrate
1547: Added smpeg.dll for win32
1546: Moved .ogg to .mp3 because of win32
1545: Renamed ogg to mp3
1544: Renamed ogg to mp3
1543: Added music track
1542: Added md5 checksums
1539: Updated readme
1529: Updated README
1528: Updated COPYING file
1527: Readme update
1524: Added windows libs to svn
1523: Added README to win32 installer
1522: Added windows installer + COPYING file
1520: Upload README on make dist ; README updates
1515: Help screen update
1514: Added intro/help screen
1513: Renamed rc file
1512: Fixed possible FPE in earthquake delta code
1511: Added windows icon to appmenu
1510: Fixed typo in makefile
1509: Added pgm title + windows icon
1508: Updated documentation
1507: Now *everything* shakes during earthquake
1506: Earthquake now costs 50 points
1505: Nicer earthquake visualisation
1504: Changed readme.txt to CRLF format
1503: Renamed README to README.TXT
1502: Added earthquake
1501: Small cleanup
1500: Added version number to makefile and dists
1499: Cleanup; cursor keys work also at IDLE or GAME_OVER
1498: Reduced volume of bonuz.wav
1497: Reduced size of wav files
1496: Reworked find-same-in-a-row algorithm; check for cursor position
1495: Removed unused blits
1493: Allow game to run without audio
1492: Removed .svn files from dists
1488: Added readme
1487: Import game
