Late War
Soviet v3.1
Special Rules
Komissar: Each platoon can buy a
Komissar if it has a present HQ unit.
|
|
F |
D |
C |
P |
|
|
Komissar |
4/3+ |
4 |
7 |
30 |
PPSh-41,
TT33, officer |
Artillery: A radio operator is not needed for the
off-board artillery units.
Guards: An army can be upgraded to
be Guards. Each platoon will get its
point value increased by ten points.
Each model will get +1 to its shoot value and it will never retreat in
disorder.
Helmet: A model equipped with a
helmet will gain +1 defense.
Komissar
bravery: If
the Komissar’s platoon fails a courage test, he will automatically shoot and
kill its commander and the Komissar becomes the commanding officer.
Long
bayonet: A
long bayonet will add +1 to the first HTH roll when attacking enemies in
terrain, dug in or entrenched.
Mob
up: At the
beginning of the game, a platoon can be formed into one large unit instead of
individual squads for movement, shooting and HTH. In middle of the game, a platoon under 50%
strength can mob up with another platoon below 50% strength.
Officer: An officer will get a 4+
save if wounded.
Transports:
|
|
Sh |
D |
W |
C |
M |
P |
|
|
ZIS-5
truck |
- |
7 |
1 |
5 |
12 |
10 |
20CP,
2 crew, open top |
|
GAZ-64
jeep |
- |
5 |
1 |
5 |
14 |
5 |
5CP,
open hull |
|
|
F |
D |
C |
P |
|
|
Vehicle
crew |
2/5+ |
4 |
7 |
- |
PPSh-41 |
Core Units
+Tankovaya Company
3-10 of the following: T-34/76, T-34/85, M4A2
or M4A2/76
|
|
Sh |
D |
W |
C |
M |
P |
|
|
T-34/76 |
4+ |
6/4A |
2 |
5 |
14 |
25 |
76.2mm
F-34, 2x DTM, 4 crew, fast |
|
T-34/85 |
4+ |
8/4A |
2 |
5 |
14 |
30 |
85mm
ZiS-S-53, 2x DTM, 4 crew, fast |
|
M4A2 |
4+ |
6/4A |
2 |
5 |
12 |
30 |
75mm
AT (US), 2x .30 MMG, 5 crew |
|
M4A2/76 |
4+ |
6/4A |
2 |
5 |
12 |
35 |
76mm
AT (US), 2x .30 MMG, 5 crew |
Vehicles
in this unit can buy from the following upgrades: bedsprings (5 points); pintle
DShK HMG (5 points, T-34 variants only); pintle .50 HMG (5 points, M4 variants
only); heavy camouflage (5 points).
+Rifle platoon
-HQ:
40 points
Lietenant
8 Soldiers
-1-3
squads: 35 points
Serzhant
8 Soldiers
|
|
F |
D |
C |
P |
|
|
Lietenant |
3/4+ |
3 |
6 |
15 |
PPSh-41,
TT33, officer |
|
Serzhant |
3/5+ |
3 |
5 |
10 |
PPSh-41,
TT33 |
|
Soldier |
3/5+ |
3 |
4 |
4 |
Mosin-Nagant,
grenades, long bayonet |
Each
squad and the HQ section can buy a DP LMG for 1 point each.
+Sub-Machine Gun platoon
-HQ:
15 points
Lietenant
-1-3
squad: 40 points
Serzhant
8 Soldiers
|
|
F |
D |
C |
P |
|
|
Lietenant |
3/4+ |
3 |
6 |
15 |
PPSh-41,
TT33, officer |
|
Serzhant |
3/5+ |
3 |
5 |
10 |
PPSh-41,
TT33 |
|
Soldier |
3/5+ |
3 |
4 |
4 |
PPSh-41,
grenades |
Up
to one Soldier per section can buy a DP LMG for 1 point.
+Sapper platoon
-HQ:
45 points
Lietenant
Sapper with DP LMG
5 Sappers
-1-2
squads: 70 points
Serzhant
Sapper with DP LMG
7 Sappers
|
|
F |
D |
C |
P |
|
|
Lietenant |
3/4+ |
3 |
6 |
15 |
PPSh-41,
TT33, officer |
|
Serzhant |
4/5+ |
3 |
5 |
10 |
PPSh-41,
TT33 |
|
Sapper |
4/5+ |
3 |
5 |
6 |
Mosin-Nagant,
mines |
Mines: Can be used like
demolitions. Also, Sappers can lay a 7x2
inch mine field over the course of 2 turns.
Each
sapper squad can buy 0-3 ROKS-2 (10 points each). Sappers can upgrade rifles to PPSh-41 for
free.
+Air Support
Guns,
rockets: 15 points; Machine guns: 10 points.
Foot Support Units
+Rifle company command
-HQ:
50 points
Kapitan
Starshina
Soldier with radio and Mosin-Nagant
2 Soldiers
-0-1
Machine gun section: 35 points
2 Soldiers with Maksim MMG
4 Soldiers
-
0-3 AT sections: 30 points
3 Soldiers with PTRS Rifles
3 Soldiers
|
|
F |
D |
C |
P |
|
|
Kapitan |
3/3+ |
3 |
6 |
20 |
PPSh-41,
TT33, officer |
|
Starshina |
3/4+ |
3 |
6 |
10 |
PPSh-41 |
|
Soldier |
3/5+ |
3 |
4 |
4 |
Mosin-Nagant,
grenades, long bayonet |
The
company command can be fielded if two or more Rifle Platoons are purchased.
+Sub-machine gun company
command: 40
points
Kapitan
Starshina
2 Soldiers
|
|
F |
D |
C |
P |
|
|
Kapitan |
3/3+ |
3 |
6 |
20 |
PPSh-41,
TT33, officer |
|
Starshina |
3/4+ |
3 |
6 |
10 |
PPSh-41 |
|
Soldier |
3/5+ |
3 |
4 |
4 |
PPSh-41,
grenades |
The
company command can be purchased if two or more Sub-Machine Gun Platoons are
purchased.
+0-1 Anti-aircraft platoon
-HQ:
35 points
Lietenant
3 Soldiers
-1-4
Antiaircraft gun teams: 30 points
Soldier with 37mm obr 39
3 Soldiers
|
|
F |
D |
C |
P |
|
|
Lietenant |
3/4+ |
3 |
6 |
15 |
PPSh-41,
TT33, officer |
|
Soldier |
3/5+ |
3 |
4 |
4 |
Mosin-Nagant,
grenades, long bayonet |
The
HQ section can buy a jeep; each Antiaircraft gun teams can buy a truck.
The
37mm Antiaircraft gun is Static.
+Anti-tank platoon
-HQ:
35 points
Lietenant
3 Soldiers
-1-4
antitank gun teams : 35 points
Soldier with 57mm Zis-2
3 Soldiers
|
|
F |
D |
C |
P |
|
|
Lietenant |
3/4+ |
3 |
6 |
15 |
PPSh-41,
TT33, officer |
|
Soldier |
3/5+ |
3 |
4 |
4 |
Mosin-Nagant,
grenades, long bayonet |
The
HQ section can buy a jeep; each Antitank gun teams can buy a truck.
+Mortar platoon
-HQ:
35 points
Lietenant
3 Soldiers
-1
section: 65 points
3 Soldiers with 82mm mortars
6 Soldiers
|
|
F |
D |
C |
P |
|
|
Lietenant |
3/4+ |
3 |
6 |
15 |
PPSh-41,
TT33, officer |
|
Soldier |
3/5+ |
3 |
4 |
4 |
Mosin-Nagant,
grenades, long bayonet |
The
HQ section can buy a jeep; each mortar section can buy a truck.
+Machine-gun platoon
-HQ:
35 points
Lietenant
3 Soldiers
-1-2
sections: 35 points
2 Soldiers with Maksim MMG
4 Soldiers
|
|
F |
D |
C |
P |
|
|
Lietenant |
3/4+ |
3 |
6 |
15 |
PPSh-41,
TT33, officer |
|
Soldier |
3/5+ |
3 |
4 |
4 |
Mosin-Nagant,
grenades, long bayonet |
Each
Maksim MMG can be upgraded to DShK-38 HMG for 5 points.
The
HQ section can buy a jeep; each machine gun section can buy a truck.
+0-3 Snipers
|
|
F |
D |
C |
P |
|
|
Sniper |
3/4+ |
3 |
5 |
15 |
Mosin-Nagant
with scope, sniper |
The
sniper can be given a SVT-40 with scope for 5 points.
Mechanized Support Units
+Tankovaya Bataljon command
1-2 of the following: T-34/76 or T-34/85
0-1 TT-34
|
|
Sh |
D |
W |
C |
M |
P |
|
|
T-34/76 |
4+ |
6/4A |
2 |
5 |
14 |
25 |
76.2mm
F-34, 2x DTM, 4 crew, fast |
|
T-34/85 |
4+ |
8/4A |
2 |
5 |
14 |
30 |
85mm
ZiS-S-53, 2x DTM, 4 crew, fast |
|
TT-34 |
4+ |
6/4A |
2 |
5 |
14 |
40 |
DTM,
open top, 4 crew, ARV |
Vehicles
in this unit can buy from the following upgrades: bedsprings (5 points); pintle
DShK HMG (5 points, T-34 variants only); pintle .50 HMG (5 points, M4 variants
only); heavy camouflage (5 points).
The
tank battalion command can be purchased if two or more tank companies are
fielded.
+0-2 Heavy tank company
1-4
IS-2
|
|
Sh |
D |
W |
C |
M |
P |
|
|
IS-2 |
4+ |
14/9A |
3 |
5 |
13 |
60 |
122mm
D-25T, DTM, 4 crew, heavy |
Vehicles
in this unit can buy from the following upgrades: bedsprings (5 points); pintle
DShK HMG (5 points); heavy camouflage (5 points).
+Assault gun company
1-5 of the following: SU-76, SU-85, SU-100
|
|
Sh |
D |
W |
C |
M |
P |
|
|
SU-76 |
4+ |
5/3A |
2 |
5 |
12 |
30 |
76.2mm
F-34, 4 crew, open top |
|
SU-85 |
4+ |
6/4A |
2 |
5 |
14 |
40 |
85mm
D-5T, 4 crew |
|
SU-100 |
4+ |
8/4A |
2 |
5 |
14 |
55 |
100mm
D-10T, 4 crew |
Vehicles
in this platoon can buy the following upgrades: bedsprings (5 points); heavy
camouflage (5 points).
+Flame tank platoon
1-3 of the following: OT-34, KV-8 (0-1)
|
|
Sh |
D |
W |
C |
M |
P |
|
|
OT-34 |
4+ |
6/4A |
2 |
5 |
14 |
45 |
76.2mm
F-34, ROKS-2, DTM, 4 crew, fuel |
|
KV-8 |
4+ |
9/5A |
2 |
5 |
10 |
60 |
45mm
20K, DTM, ROKS-2, 5 crew, fuel, heavy |
Vehicles
in this unit can buy from the following upgrades: bedsprings (5 points); pintle
DShK HMG (5 points).
Fuel: The flamethrowers have
unlimited shots, and will recieve +2 to any KO roll.
+0-1 Heavy Assault gun
Company
1-5 of the following: ISU-122 or ISU-152
|
|
Sh |
D |
W |
C |
M |
P |
|
|
ISU-122 |
4+ |
13/8A |
3 |
5 |
13 |
60 |
122mm
D-25S, 5 crew, heavy |
|
ISU-152 |
4+ |
13/8A |
3 |
5 |
13 |
80 |
152mm
S-41, 5 crew, heavy |
Vehicles
in this unit can buy from the following upgrades: bedsprings (5 points); heavy
camouflage (5 points).
+Reconnaissance Platoon
-1
HQ: 30 points
Lietenant
3 Soldiers
-1-2
sections: 50 points
Serzhant
4 Soldiers
4 Soldiers with PPSh-41
-1-3
T-70
-1-3
Valentine Mark III
|
|
F |
D |
C |
P |
|
|
Lietenant |
3/4+ |
3 |
6 |
15 |
PPSh-41,
TT33, officer |
|
Serzhant |
3/4+ |
3 |
5 |
10 |
PPSh-41,
TT33, grenades |
|
Soldier |
3/4+ |
3 |
4 |
5 |
Mosin-Nagant,
grenades |
|
|
Sh |
D |
W |
C |
M |
P |
|
|
T-70 |
5+ |
5/3A |
1 |
5 |
13 |
20 |
45mm
20K, DTM, 2 crew |
|
Valentine |
4+ |
5/3A |
2 |
5 |
7 |
60 |
2-pounder,
Besa MG, 4 crew, heavy |
Vehicles
in this unit can buy from the following upgrades: bedsprings (5 points); heavy
camouflage (5 points); tread guards (10 points, Valentine only).
Each
figure can be mounted on skis for free.
Skis treat soft snow as hard snow, and give +2 to all movement.
The
Reconnaissance platoon is a Recon unit.
+Armored Car Company
1-6 BA-64
|
|
Sh |
D |
W |
C |
M |
P |
|
|
BA-64 |
5+ |
8 |
1 |
5 |
14 |
25 |
DTM,
2 crew, open top, fast |
Vehicles
in this unit can buy from the following upgrades: heavy camouflage (5 points).
The
Armored Car platoon is a Recon unit.
Artillery Support Units
+Howitzer battery
1-4 152mm howitzers: 100 points each.
+Katyusha battery
1-4 Katyusha: 70 points each.
+Field Gun Battery
1-4 76.2mm Zis-3: 75 points each.
+Heavy Mortar battery
2-8 120mm mortars: 50 points each.
Weapons
|
|
S |
R |
ROF |
T |
Notes |
|
.30
MMG |
3s |
20 |
4 |
- |
|
|
.50
HMG |
4s |
24 |
3 |
- |
|
|
2-pounder
AT |
5t |
30 |
1 |
- |
|
|
45mm
20K |
2t/5s |
30 |
1 |
- |
HE |
|
76.2mm
F-34 |
7t |
40 |
1 |
- |
HE |
|
85mm
ZiS-S-53 or D-5T |
8t |
40 |
1 |
- |
HE |
|
100mm
D-10T |
10t |
45 |
1 |
- |
HE |
|
122mm
D-25T or D-25S |
10t |
50 |
1 |
- |
HE |
|
75mm
AT (US) |
6t |
40 |
1 |
- |
HE,
Smoke |
|
76mm
AT (US) |
9t/5s |
40 |
1 |
- |
|
|
152mm
S-41 |
12h/5t |
120 |
1 |
2x4 |
|
|
152mm
howitzer |
12h |
- |
1 |
2x4 |
Off-board |
|
Katyusha |
6h |
- |
2 |
2x4 |
Off-board,
rocket shock |
|
76.2mm
Zis-3 |
8h |
- |
1 |
2x4 |
Off-board |
|
120mm
mortar |
7h |
- |
1 |
3x3 |
Off-board,
hits flank armor |
|
Guns |
6t |
8 |
2 |
- |
|
|
Rockets |
9t |
- |
1 |
2x4 |
|
|
Machine
guns |
4s |
8 |
6 |
- |
|
|
Mosin-Nagant |
3s |
24 |
1 |
- |
|
|
PPSh-41 |
3s |
16 |
4 |
- |
SA |
|
TT33 |
2s |
12 |
2 |
- |
SA |
|
PTRS
AT rifle |
1t/5s |
36 |
1 |
- |
|
|
Maksim
MMG |
4s |
36 |
3 |
- |
SA |
|
Grenade |
5s |
8 |
1 |
2x2 |
|
|
37mm
obr 39 |
5sa |
15-45 |
4 |
- |
|
|
57mm
Zis-2 |
8t |
30 |
1 |
- |
HE |
|
82mm
mortar |
6h |
90 |
1 |
3x3 |
Hits
flank armor |
|
DShK-38
HMG |
5s |
36 |
4 |
- |
|
|
DP
LMG, DTM, Besa MG |
3s |
24 |
3 |
- |
ROF
6 when prone, SA |
|
Sapper
mines |
4t/5h |
8 |
1 |
2x2 |
|
|
ROKS-2 |
5h |
8 |
1 |
2x2 |
FA,
3 shots |
|
SVT-40
with scope |
3s |
36 |
2 |
- |
SA |
|
Mosin-Nagant
with scope |
3s |
36 |
1 |
- |
|
Rocket Shock: All hit units will automatically pin.