Late War Fallschirmjäger v1.0

Special Rules:

Initiative: A Fallschirmjäger Zug may make an additional move instead of firing that turn.  Also, if an Obergefreiter is killed, remove a Soldat instead.

Ad Hoc: After platoons are purchased, the squads and weapon teams can be switched around, so that, for example, a Fallschirmjäger Zug can have a sMG squad, and a Panzerabwehrkanone Zug can have a Fallschirmjäger squad.

Officer: Gets a 4+ save if wounded.

Transports:

 

Sh

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Truck

-

7

1

5

14

10

10CP, open top

Schwimmwagen

-

6

1

5

14

10

4CP, open hull, fast, amphibious

BMW with sidecar

-

6

1

5

14

5

2CP, open hull, fast

Amphibious: Can travel, at half speed, through all water types.

 

 

F

D

C

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Vehicle Crew

4/4+

5

5

-

MP40

 

Core Units

+Fallschirmjäger Zug

-HQ: 60 points

  Leutnant

  Obergefreiter

  2 Soldat

-1-3 Squads: 130 points

  Obergefreiter

  Soldat with MG34

  10 Soldat

 

F

D

C

P

 

Soldat

4/4+

5

5

10

Karabiner 98K, grenades

Obergefreiter

4/4+

5

5

15

MP40, grenades

Leutnant

4/3+

5

6

25

P38, MP40, grenades, officer

Each Squad can buy one of the following: MG34 95 points); FG42 (3 points); magnetic mine (15 points).

Each Obergefreiter and Soldat can have an MP44 for 1 point each.

The Zug can be mounted in a Schwimmwagen and enough trucks for the squads.

One Squad can buy Gewehr 43 rifles for +20 points.

 

+0-2 Aufklärungs Zug

-HQ: 70 points

  Leutnant

  Obergefreiter

  7 Soldat

-1-2 Squads: 95 points

  Obergefreiter

  8 Soldat

 

F

D

C

P

 

Soldat

4/4+

5

5

10

Karabiner 98K, grenades

Obergefreiter

4/4+

5

5

15

MP40, grenades

Leutnant

4/3+

5

6

25

P38, MP40, grenades, officer

Each Squad can be mounted in 7 BMW motorcycles and a BMW with a sidecar for + 15 points.

Each Soldat can buy a MP40 for +1 point.

 

+0-1 Fallschirmpanzerjäger Zug

-1-2 Squads:

  3 Soldat with Panzerfausts

  3 Soldat

 

F

D

C

P

 

Soldat

4/4+

5

5

10

Karabiner 98K, grenades

 

+Fallschirmjäger Pionier Zug

-HQ: 80 points

  Leutnant

  Obergefreiter

  4 Pionier

-1-3 Squads: 100 points

  Obergefreiter

  Pionier with MG34

  7 Pionier

 

F

D

C

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Pionier

4/4+

5

5

10

Karabiner 98K, demolitions

Obergefreiter

4/4+

5

5

15

MP40, grenades

Leutnant

4/3+

5

6

25

P38, MP40, grenades, officer

Each Squad can buy the following: 0-1 Grenade Launchers (6 points); 0-1 MG34 (5 points) or FG42 (3 points); 0-3 magnetic mines (15 points); 0-2 flammenwerfer-41 (15 points each, excluding HQ).

Each Pionier can buy a MP44 for 2 point each.

Each Squad can be mounted in trucks.

 

Foot Support Units

+Fallschirmjägerkompanie Kommando

-1 HQ: 100 points

  Hauptman

  Feldwebel

  Soldat with radio and MP40

  3 Soldat

-0-1 Panzerjäger Squads: 75 points

  3 Soldat with Panzerschrecht

  3 Soldat

-0-1 Mörser Squads: 120 points

  3 Soldat with 8cm GW34 Mörser

  6 Soldat

-0-1 Recoilless Section: 115 points

  3 Soldat with 7.5cm LG40

  6 Soldat

 

F

D

C

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Soldat

4/4+

5

5

10

Karabiner 98K, grenades

Feldwebel

4/3+

5

6

25

P38, MP40, grenades, officer

Hauptman

4/3+

5

7

40

P38, MP40, grenades, officer

The HQ section can buy either a MG34 (5 points) or a FG42 (3 points).

Each 7.5cm LG40 can be upgraded to 10.5cm LG40 for 15 points.

The HQ section can be mounted in three BMW with sidecars and the other sections in trucks.

 

+0-4 Heckenschütze

 

F

D

C

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Heckenschütze

4/3+

5

5

20

Karabiner 98K with scope, sniper

The Heckenschütze can buy a Gewehr 43 with scope for +5 points.

 

+Schwere Maschinengewehr Zug

-HQ: 60 points

  Leutnant

  Obergefreiter

  2 Soldat

-1-2 sMG Squads: 80 points

  2 Soldat with sMG42

  4 Soldat

 

F

D

C

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Soldat

4/4+

5

5

10

Karabiner 98K, grenades

Obergefreiter

4/4+

5

5

15

MP40, grenades

Leutnant

4/3+

5

6

25

P38, MP40, grenades, officer

The HQ can buy a schwimmwagen and each sMG Squad can buy a truck.

 

+Mörser Zug

-HQ: 70 points

  Leutnant

  Obergefreiter

  3 Soldat

-1-2 Mörser Squads: 90 points

  2 Soldat with 8cm GW34 Mörser

  4 Soldat

 

F

D

C

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Soldat

4/4+

5

5

10

Karabiner 98K, grenades

Obergefreiter

4/4+

5

5

15

MP40, grenades

Leutnant

4/3+

5

6

25

P38, MP40, grenades, officer

Each section can buy a truck.

 

+Panzerabwehrkanone Zug

-HQ: 90 points

  Leutnant

  Obergefreiter

  5 Soldat

-1-3 PaK teams: 55 points

  Obergefreiter with 3.7cm KwK L/48 PaK 36

  3 Soldat

 

F

D

C

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Soldat

4/4+

5

5

10

Karabiner 98K, grenades

Obergefreiter

4/4+

5

5

15

MP40, grenades

Leutnant

4/3+

5

6

25

P38, MP40, grenades, officer

Each section can buy a truck.

The PaK 36 can be upgraded to 5cm KwK L/60 PaK 38 (+10 points) or 7.5cm KwK L/43 PaK 40 (+15 points).

 

+Fliegerabwehrkanone Zug

-HQ: 90 points

  Leutnant

  Obergefreiter

  5 Soldat

-1-3 FlaK teams: 75 points

  Obergefreiter with 3.7cm FlaK 43

  4 Soldat

 

F

D

C

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Soldat

4/4+

5

5

10

Karabiner 98K, grenades

Obergefreiter

4/4+

5

5

15

MP40, grenades

Leutnant

4/3+

5

6

25

P38, MP40, grenades, officer

Each section can buy a truck.

The FlaK 43 can be upgraded to 2cm FlaK 43; both guns are static.

 

Mechanized Support Units

+0-1 Panzer Zug

  1-3 of the following: Panzer III N, Panzer IV D, Panzer IV H/F2/G (0-2), Panzer V G (0-1), Panzer VI (0-1)

 

Sh

D

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Panzer III N

4+

5/4A

2

5

12

55

7.5cm KwK L/24, 2x MG43, 5 crew

Panzer IV D

4+

4/3A

2

5

12

55

7.5cm KwK L/43, 2x MG34, 5 crew

Panzer IV H/G/F2

4+

5/4A

2

5

12

65

7.5cm KwK L/43, 2x MG34, 5 crew

Panzer V G

4+

10/6A

2

5

14

75

7.5cm KwK L/70, 2x MG34, 5 crew

Panzer VI Mid

3+

9/6A

3

5

11

110

8.8cm KwK L/56, 2x MG34, 5 crew, heavy

The following upgrades can be purchased: extra armor (10 points); tread guards (6 points); schützen (6 points, except Panzer VI); pintle MG34 (5 points); zimmerit (3 points); heavy camouflage (5 points); smoke launchers (10 points, Panzers V and VI only).

 

+0-1 Panzerwagen Zug

  0-3 of the following: SdKfz 250/9, Panzer II L (0-2), SdKfz 233

 

Sh

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SdKfz 250/9

4+

8

1

5

14

45

2cm KwK L/55, MG34, 3 crew, fast

Panzer II L

4+

4/2A

1

5

14

50

2cm KwK L/55, Mg34, 4 crew, fast

SdKfz 233

4+

9

1

5

14

55

7.5cm StuK L/48, 4 crew

The following upgrades can be purchased: extra armor (10 points); heavy camouflage (5 points).

The Panzerwagen Zug is a Recon unit.

 

+0-1 Panzerjäger Zug

  0-3 of the following: Hetzer, Jagdpanzer IV (0-2), Marder II, Marder III

 

Sh

D

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Hetzer

4+

5/3A

2

5

13

70

7.5cm KwK L/43, MG34, 4 crew

Jagdpanzer IV

4+

8/5A

2

5

12

90

7.5cm KwK L/70, 4 crew

Marder II

4+

3/2A

1

5

12

60

7.62cm FK36(r), 4 crew, open hull

Marder III

4+

3/2A

1

5

12

65

7.5cm KwK L/43, MG34, 4 crew, open hull

The following upgrades can be purchased: extra armor (10 points); schützen (6 points, Jagdpanzer VI only); zimmerit (3 points); heavy camouflage (5 points).

 

+0-1 Sturmgeschütze Zug

  0-2 of the following: StuG III G, StuH 42 (0-1), StuG IV

 

Sh

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StuG III G

4+

8/5A

2

5

12

50

7.5cm StuK L/48, 2x MG34, 4 crew

StuH 42

4+

6/3A

2

5

12

60

10cm StuK L/28, MG34, 4 crew

StuG IV

4+

8/5A

2

5

12

60

7.5cm StuK L/48, 2x MG34, 4 crew

Vehicles in this platoon can have the following upgrades: heavy camouflage (5 points); zimmerit (5 points);  schützen (5 points).

 

+0-1 Self-propelled Artillery Unit

  1-3 Wespe

 

Sh

D

W

C

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Wespe

4+

4/2A

2

5

12

70

10cm LeFH 18 L/26, MG34, 5 crew

 

Artillery Units

+Schwere Mörser Zug

  1-3 sGW43 12cm Mörser: 60 points each

 

+Leicht Artillerie Zug

  1-3 10cm LeFH 18: 75 points each

 

+Nebelwerfer Zug

  1-3 15cm NW41: 70 points each

 

+ Artillerie Zug

  1-3 15cm sFH 18: 90 points each

 

Weapons

 

S

R

ROF

T

N

P38

2s

12

2

-

SA

Karabiner 98K

3s

24

1

-

 

MP40

3s

16

4

-

SA

Gewehr 43

3s

24

2

-

SA

FG42

3s

24

2

-

FA

MP44

3s

24

2

-

FA

Karabiner 98K with scope

3s

36

1

-

 

MG34

3s

24

3

-

ROF 6 when prone, SA

MG42

3s

24

4

-

ROF 8 when prone, SA

Grenade

5s

8

1

2x2

FA

Grenade Launcher

5s

24

1

2x2

 

Panzerfaust

5t

12

1

2x2

1 shot, FA

Panzerschreck

5t

24

1

2x2

FA

Flammenwerfer 41

5s

8

1

2x2

3 shots, FA

Engineer demolitions

5t/4h

8

1

2x2

FA

Magnetic mine

10t

-

1

-

Magnetic mine

sMG42

4s

36

6

-

 

7.5cm LG40

6t

36

1

-

HE

10.5cm LG40

8t

36

1

-

HE

2cm KwK L/55

1t/5s

30

3

-

 

3.7cm KwK L/45

3t/5s

30

2

-

 

5cm KwK L/42

4t/5s

35

1

-

 

7.5cm KwK L/24

8t

35

1

-

HE

7.5cm KwK L/43

9t

40

1

-

HE, smoke

7.5cm KwK L/70

12t

45

1

-

HE

7.62cm FK36(r)

7t

60

1

-

HE

8.8cm KwK L/56

10t

50

1

-

HE, smoke

7.5cm StuK L/48

8h

40

1

2x2

 

10cm StuK L/28

9h

50

1

3x3

 

10cm LeFH 18 L/26

8h

90

1

3x3

 

GW 34 8cm Mörser

6h

90

1

2x2

Hits flank armor, smoke

sGW43 12cm Mörser

8h

-

1

3x3

Hits flank armor, smoke, offboard

10cm LeFH 18

8h

-

1

3x3

Off-board

15cm Nebelwerfer

6h

-

1

2x4

Off-board

15cm sFH 18

12h

-

1

2x4

Off-board

2cm FlaK 43

4sa

35

4

-

 

3.7cm FlaK 43

5sa

45

4

-

 

Magnetic mine: Can be used in HTH, in place of grenades.

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