Spoiler - Non-purple Angelic Betrayer {3}{W}{P} Creature -- Nightmare Angel 8/5 Protection from White, Protection From Angels When Angelic Betrayer comes into play Remove all other Angels from the game. When Angelic Betrayer leaves play return those cards to play. Angelic Fiend {W}{W}{B}{B} Creature -- Spirit Thrull 3/3 {1}{W}{W}: The next 3 damage dealt to target creature or player this turn is dealt instead to Angelic Fiend. {B}: Regenerate Angelic Fiend. Angel Of Neutrality {3}{W}{W} Creature -- Angel 3/3 flying If there are 5 or more Clouds in play Angel of Neutrality gets -3/+3, is purple and has the ability {P}, {T}: Target creature is purple, gets -0/+3, it's power is set to 0 and has the ability {P}, {T}:Target creature is purple, gets +0/+3, its power is set to 0 and it gains flying. Angel of Vengance {4}{W}{W} Creature -- Angel 6/6 Protection from Purple {W}: Angel of Vengance gets +1/+1 Aquatic Tentacle {U}{P}{P} Creature -- Tentacle 2/2 You may choose not to untap Aquatic Tentacle during your untap phase. {T}: Gain control of target creature. Bandin, Champion of the Sea {4}{U} Creature -- Merfolk Legend 1/4 {T}: All Blue Creatures gain protection from Purple {1}{U}, {T}: All White creatures cannot attack this turn. {1}{U}: Untap all merfolk you control Blazing Fiend {R}{R}{B}{B} Creature -- Igneous Thrull 3/3 {1}{R}{R}: Blazing Fiend deals 3 damage to target creature, and 3 damage to itself. {B}: Regenerate. Circle of Protection:Purple {1}{W} Enchantment {1}: The next time a purple source of your choice would deal damage to you this turn, prevent that damage. Cloud Burning {1}{R}{R} Instant Cloud Burning deals 3 damage to each purple creature and each player that controls a purple creature. Commander Nelock {4}{W}{W}{W} Creature -- Angel Soldier Legend 1/9 Flying All other Angels get +1/+3 {2}{W}{W}{W}, Remove Commander Nelock from the game: Search your deck for 4 Angel cards with a total casting cost of 10 or less. Costal Winds {U} Instant Counter target spell, then return a permant that you control to your hand. Darkened Thrull {2}{B}{B} Creature -- Thrull 2/2 {T}, Sacrifice Darkened Thrull: Destroy target non-black creature. That creature can't be regenerated. Disruptive Fiend {U}{U}{B}{B} Creature -- Aquaeous Thrull 3/3 {1}{U}{U}: Counter target spell unless its controller pays {3}. If he does not, deal 3 damage to Disruptive Fiend. This ability can't be used if Disruptive Fiend regenerated this turn {B}: Regenerate Disruptive Fiend Driuk, Lavamancer {2}{R}{R} Creature -- Dwarf Legend 7/4 First Strike, Haste Whenever Driuk, Lavamancer deals combat damage to a creature destroy that creature. {R}: Driuk gets +2/+1. Use this ability only two times per turn. {R}{R}: Deal 2 damage to target creature {R}{R}{R}: Deal 3 damage to every creature and player Dwarf Traitor {2}{R}{P} Creature -- Dwarf 1/2 {P}, {T}: destroy target attacking red creature. Elf Traitor {2}{G}{P} Creature -- Elf 1/2 {P}, {T}: destroy target attacking green creature. Eltrin, The Illusionist {3}{U}{U}{U} Creature -- Merfolk Wizard Legend 2/3 Flying {U}{U}: Counter target spell unless it's controler pays {3} {U}{U}{U}: Draw 4 cards then discard 2 cards from your hand. Emperess Shundra {2}{U}{U} Creature -- Merfolk Legend 2/2 {U}{U}, Tap an untapped Merfolk or Wizard that you control: Counter target spell unless its controler pays {4} or take control of any green, blue, or white legend. Enlighted Tentacle {W}{P}{P} Creature -- Tentacle 2/2 First Strike. Whenever Enlighted Tentacle damages a creature, that creature is removed from the game for 2 turns. Eye of the Sylph King {6} Artifact Creatures you control gain Stealth. Fearful Thrull {1}{B}{B} Creature -- Thrull 1/1 {T}, Sacrifice Fearful Thrull: Target creature gains Fear Fiery Tentacle {R}{P}{P} Creature -- Tentacle 2/2 {R}{P}, {T}: Deal 2 damage to target blocking creature. Flameship Prototype {1}{R}{R}{R} Creature -- Ship 8/1 Flying When Flameship prototype deals out 8 dammage or more sacrifice it and all other creatures you control. Flames of Nebulabane {R} Instant Flames of Nebulabane deals 1 damage to target creature. If that creature is purple, Flames of Nebulabane deals an additional 3 damage. Growing Fiend {G}{G}{B}{B} Creature -- Fungus Thrull 3/3 During your upkeep, put a spore counter on Growing Fiend. {1}{G}{G}: Remove three spore counters from Growing Fiend. Put a 1/1 green fungus token into play and deal 3 damage to Growing Fiend. {B}: Regenerate Growing Fiend. Gulmeck, Elven King {2}{G}{G} Creature -- Elf Legend 1/1 All elves get +1/+1 for each other elf in play. {G}{G}{G}, {T}: Untap all elves other that you control. Holy Resolve {G}{R}{B}{U}{W} Creature -- Merfolk Elf Zombie Dwarf Angel Legend 5/6 Remove Holy Reserve from the game after 5 turns. {B}: Holy Resolve gets +1/+1 {U}: Holy Resolve cannot be the target of spells or abilities {R}, {T}: Holy Resolve deals 2 damage to target purple creature or target player that controls a purple card {G}: Holy Resolve gains Trample untill end of turn {W}: Untap Holy Resolve Howling Thrull {2}{B} Creature -- Thrull 0/2 {X}, {T}, Sacrifice Howling Thrull: Target creature gains +X/+0 until end of turn. Hunter of the Cosmic {3}{R}{B} Creature -- Beast 4/2 {T}: Destroy target Purple permanant. Hunter of the Cosmic deals 1 damage to you and each creature you control. Igneous Bomber {2}{R}{R} Creature -- Igneous Soldier 1/1 First strike. When Igneous Bomber comes into play, destroy target land. Igneous Fanatic {2}{R} Creature -- Igneous 2/2 Sacrifice Igneous Fanatic: Igneous Fanatic deals 1 damage to target creature or player. Jiral the King Templar {3}{W}{W} Creature -- Templar Legend 5/3 First Strike, Firestorm {T}:Blue creatures get -1/-4 until end of turn. {T}:Purple creatures get -4/-1 until end of target opponents upkeep. {T}:White, Green, Black, and Red creatures get +1/+2. Killer Tentacle {B}{P}{P} Creature -- Tentacle 2/2 Whenever Killer Tentacle deals combat damage to a player, that player gets a poison counter. If a player has 10 or more poison counters, he or she loses the game. Manga the Centaur Chief {5}{G{ Creature -- Centaur Legend 3/4 First Strike, Firestorm Manga may block as though he had flying. {T}: All centaurs gain Firestorm and get +1/+2 {1}{G}: Untap Manga Last Alliance {R}{G}{W}{U}{B} Enchantment {G}{G}: Target nebula becomes a forest permanently {R}{R}: Deal 3 damage to target purple creature {U}{U}: Tap target purple creature {W}{W}: Destroy target purple enchantment {B}{B}: Target purple creature receives -1/-1 until end of turn. Last Ditch Effort {G}{R}{B}{U}{W} Sorcery Destroy target purple creature. Gain 5 life. Deal 5 damage to target purple creature. All you creatures get +5/+5 until the end of the turn. Lightning Storm {X}{R}{U} Instant Lightning Storm deals each player and Creature X damage Madesa, Necromancer MageMaster {B}{B}{B}{B}{B} Creature -- MageMaster Legend 1/* Madesa's power is equal to the number of islands, swamps,and clouds in play. {B}, {T}: Black creatures get +1/+1, Firestorm, and Protection from Purple. All MageMasters, Mages, and Necromancers gain flying. Mind Ripper {3}{B}{B}{B} Creature -- Nightmare Horror Legend 1/9 When Mind Ripper comes into play remove all hands and artifacts from the game. When Mind Ripper leaves play return those cards to play. {1}{B}: Regenerate Mind Ripper Muric, Maro Sorcorrer {3}{G}{G} Creature -- Elemental Legend 2/3 {G}{G}{G}, {T}: Give all creatures you cnotrol +X/+0, where X equals the number of cards in your hand. {G}{G}{G}, {T}: Give all creatures you control +0/+X, where X equals the number of cards in target opponent's hands. Naga Shadow 3{B} Creature -- Nightmare Legend 4/8 When Naga Shadow comes into play remove all purple permanents from the game. When Naga Shadow leaves play return all permanents removed this way to the game. {B} :Regenerate Naga Shadow {B} :Naga Shadow gets +1/-1 Nature's Tentacle {G}{P}{P} Creature -- Tentacle 2/2 Trample {G}{P}: Untap Nature's Tentacle. Nebula Banishing {1}{B} Sorcery Target creature gets -2/-1 until end of turn. If that creature is purple, destroy that creature. Northwestern Paladin {2}{W}{W} Creature -- Knight 3/3 {W}{W}, {T}: Destory target purple permanent. Orro the FireMage Master {3}{R}{R} Creature -- MageMaster Legend 1/1 {T}: Destroy target Purple Creature {R}: target Red creature gets +1/+0 Pacifism of the Seas {1}{U}{U} Instant Firestorm Counter Target Spell. All other blue instants gain Firestorm as long as Pasifism of the Seas is in a graveyard. Paralyzed Thrull {2}{B} Creature -- Thrull 2/1 Paralyzed Thrull doesn't untap durring your untap phase unless you pay {3}. {T}, Sacrifice Paralyzed Thrull: Tap target creature. That creature does not untap durring its controler's next untap step unless that player pays {3}. Reanimated Master {2}{B}{B} Creature -- Zombie 5/5 When Reanimated Phyrexian comes into play you lose 2 life. When he leves play you lose 2 life. {T}, Sacrifice a land: all creatures you control gain Firestorm. Rolling Thallid {G} Creature -- Thallid 1/1 Trample Selina,Putrid Warrior {3}{B} Creature -- Minion Horror Legend 5/4 {B}, {T}: Destroy target purple creature. {4}{B}{B}, Sacrifice Selina,Putrid Warrior: Destroy all creatures not controlled by you. Search through your library for X cards and place them on the top of your library in any order, where X equals the number of creatures you destroy this way. Serra's Will {3}{W}{W} Creature -- Angel Legend 5/5 Flying All other creatures in play get +2/+2 and protection from purple. Skybreak Elf {G} Creature -- Elf 1/3 {T}: Add {G} to your mana pool Skybreak Offence {G}{R}{B}{U}{W} Enchantment This card comes into play with 5 offence counters on it. All creatures you control get +1/+1, first strike, haste, flying, trample, and cloudwalk. Whenever you or a card you control is the target of a purple spell or ability you gain 1 life, the caster of the spell or ability loses 1 life, and you remove a offence counter from this card. Sacrifice Skybreak Offence when it has no offence counters on it. Sky Purge {1}{W}{W} Sorcery Bury all purple permanents. Soldier Traitor {2}{W}{P} Creature -- Soldier 1/2 {P}, {T}: destroy target attacking white creature. Spreading Fungus {G}{G}{G} Enchantment Whenever a Thallid comes into play, put a Fungus counter on Spreading Fungus. All Thallids get +1/+1 for each counter on Spreading Fungus. Sword Of Vengance {5} Legendary Artifact All Angels get +3/+3. {3}, {T}:Target creature gains +1/+1 for each Cloud your opponents control. Sylph Necromancer {1}{B}{B}{P} 1/2 Creature -- Sylph Mage During your upkeep if Sylph Necromancer is in play, sacrifice an untapped land or sacrifice Sylph Necromancer. {B}: Target player discards a card. {P}, {T}: Return target land in your graveyard to your library. Tainted Waters {X}{B}{U} Instant Counter Target spell. Destroy X target Non-black Creatures. Destroy X Target Lands. Look at the top X cards in your library and rearange them in any order. Templar Knight Elite {2}{W}{W} Creature -- Templar 6/4 Firestorm When Templar Knight comes into play all creatures you control lose Flying, First Strike, Trample, Regenerate, and Haste until Templar Knight leaves play. Pay 3 to ofset this effect until end of turn. {T}: Tap two target Blue creatures. Temporal Distortion {3}{U}{U} Instant Return all permanents that have been in play for less than 3 turns to their owner's hands. Thallid Spreader {4}{G} Creature -- Thallid 2/2 During each player's upkeep you may pay {G}. If you do, put a Thallid token into play. Treat this as a 1/1 creature. Tidal Prophet {1}{U} Creature -- Merfolk 2/1 {4}, {T}: Look at the top 4 cards in your library and put them back on top in any order. Trnuk, Barbarian Leader {3}{R}{R} Creature -- Barbarian Legend 8/2 First Strike, Haste {R}, Tap an untaped Barbarian you control: Deal 4 damage to target purple creature. {X}{X}, {T}: Deal X damage to target purple creature and its controler. Urza's Journal {8} Legendary Artifact All creatures you control gain Cloudwalk. At the beggining of your draw step look at the top card in your library, you may put this card on the bottem of your library. You have no maximum hand size. Vortex {X}{B} Sorcery Deal X damage to target player. Gain X life. Wheel of Crystals {3} Artifact Whenever you are dealt damage from an attacking creature, you may pay {2}. If you do, bury that creature. Whenever a creature you control deals combat damage to defending player, he may pay {2}. If he does, bury your creature. Winds of Skybreak {3}{G} Enchantment Whenever a Multi-colored card containing green in the man cost comes into play you gain 2 life. Winged Thrull {2}{B} Creature -- Thrull 1/1 Flying {T}, Sacrifice Winged Thrull: Target creature gains flying until end of turn. Witz, Holy Converter {3}{W}{W}{W} Creature -- Angel Legend 2/5 Flying, Attacking does not cause Witz, Holy Converter to tap. All white creatures get +1/+1. {W}{W}, {T}: Gain control of target creature. It becomes permenentaly white. Wizard Traitor {2}{U}{P} Creature -- Wizard 1/2 {P}, {T}: destroy target attacking blue creature. Zeklum, Barbarian King {5}{R}{R} Creature -- Barbarian Legend 9/1 Haste, First Strike, Mountanwalk, Cloudwalk {T}: Zeklum, Barbarian King deals 6 damage to target creature or player. Zombie Traitor {2}{B}{P} Creature -- Zombie 1/2 {P}, {T}: destroy target attacking black creature.