The Greek Pantheon

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Aphrodite Apollo Ares Artemis Athena Cronus
Demeter Dionysus Gaea Hades Hecate Hephaestus
Hera Hermes Poseidon Rhea Uranus Zeus

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Aphrodite
Wizard 15
Bard 10
Priest Weapons Armor
AB: Std, Cha 16+ Bow & Arrow
Net
Staff
Any
AL: Any non-evil
AL: cg  WAL: any  AoC: love, beauty  SY: seashell
Goddess of beauty and love.
Spheres: all, charm, creation*, guardian, healing
Powers: 5) charm person (opposite sex only)
             10) Charisma increases to 18
             15) arouse feelings of love in any intelligent being
Turn: nil

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Apollo
Bard 10
Priest 15
Priest Weapons Armor
AB: Standard Staff
Net
Bow and arrow
Any
AL: Any good
AL: cg  WAL: any good  AoC: light, prophecy, music, healing  SY: lyre
God of light, prophecy, music, shepards, and medicine.
Spheres: all, charm*, divination, healing, sun
Powers:  5) Cure Disease              10) Heal
Turn: Turn

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Ares
Fighter 20
Priest Weapons Armor
AB: as fighters Any Any
AL: any non-good
AL: ce  WAL: any evil  AoC: war, killing, strife   SY: spear
God of battle, killing, and fighting.
Spheres: combat, elemental*, healing, weather
Powers: 12) Raise dead
Turn: nil
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Artemis
Druid 16
Ranger 16
Priest Weapons Armor
AB: as druid (only women) as druid Any non-metal
AL: neutral
AL: ng  WAL: any non-evil  AoC: hunting, wild beasts, childbirth  SY: Bow & arrow on lunar disk
Patroness of young girls and the mistress of beasts and all wild things.
Spheres: all, animal, divination*, elemental, healing, plant, and weather
Powers:  7) Ignore range modifiers in archery to a distance of 500 yards
             14) Complete control over all animals within 1,000 yards
Turn: nil
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Athena
Fighter 16
Priest 16
Priest Weapons Armor
AB: Standard Spear
Sword
Any
AL: Lawful good
AL: lg  WAL: any good  AoC: Wisdom, crafts, war   SY: owl
Goddess of noble combat, architecture, sculpture, spinning, weaving, horses, oxen, olives, prudence, and wise counsil.
Spheres: all, charm, combat, divination, healing, protection
Powers: 5) Regenerate 1 hit point per turn
            15) Commune with Athena once per week (one question only)
Turn: nil
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Cronus
Fighter 20
Priest Weapons Armor
AB: Standard Sickle Any
AL: Any non-good
AL: le  WAL: any evil  AoC: sinister ambition   SY: sickle
Spheres: None (Cronus cannot grant spells)
Powers: None
Turn: nil
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Demeter
Wizard 15
Druid 14
Priest Weapons Armor
AB: Standard Sickle
Club
Flail
Any non-metal
AL: Any non-evil
AL: ng  WAL: any non-evil  AoC: agriculture   SY: mare's head
Queen of the fruitful earth and the goddess of agriculture.
Spheres: all, animal, divination*, elemental, healing, plant, weather
Powers:  1) Plant Growth
              10) Control Weather
              20) Ability to create Potion of Longevity (for the priest only)
Turn: Turn (upon attaining 5th level)
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Dionysus
Bard 17
Wizard 12
Priest Weapons Armor
AB: Standard Poison              Whip
Staff                 Net
Any
AL: Any except lawful good
AL: cn  WAL: any  AoC: mirth, madness  SY: staff tipped with pine cone and twined with a vine
Dual nature: Joy, pleasure, and camaraderie / brutality, idiocy, madness
Spheres: all, charm, creation, healing, plant, weather*
Powers:   1) Neutralize Poison              10) Constitution raised to 18
Turn: nil
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Gaea
Druid 24
Priest Weapons Armor
AB: as druid Club       Quarterstaff
Sickle    Agricultural tools
Any non-metal
AL: Neutral
AL: n  WAL: any  AoC: fertility, health, prophecy   SY: basket of fruit
The mother and sustainer of all life.
Spheres: all, animal, divination*, elemental, healing, plant, weather
Powers: 5) Cure disease  15) Divination
Turn: Turn
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Hades
Fighter 18
Priest Weapons Armor
AB: Standard Any Any
AL: Any evil
AL: ln  WAL: any  AoC: death, wealth  SY: black ram
God of death and wealth
Spheres: all, charm, creation, divination, healing, necromantic, protection, summoning
Powers:  3) See in darkness          5) Darkness in 10' radius         10) Death touch (Save vs death or die)
             15) Raise dead              20) Regenerate 5 hp per round
Turn: Turn
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Hecate
Wizard 20
Priest (Has None) Weapons Armor
AB: None    
AL: None
AL: ce  WAL: any  AoC magic, moon, abundance   SY: setting moon
Goddess of moon, magic, and plenty. All who use magic worship her.
Spheres:
Powers:
Turn: nil
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Hephaestus
Fighter 15
Wizard 12
Priest Weapons Armor
AB: Standard - Strength 15+ Hammer Only that made by priests of same faith
AL: any non-evil
AL: ng  WAL: any  AoC: smithing, crafts  SY: hammer and anvil
God of blacksmithing and patrol of artisans, craftsmen, and mechanics
Spheres: all, combat, creation, divination, elemental (fire), guarding, healing, sun, weather
Powers:  1) +1 per level ability score when making a blacksmithing check
              5) able to repair magic weapons and armor (proficiency check required)
             10) able to create magic weapons or armors with a bonus of up to +1 per 3 levels of
                   experience (maximum of +5)
Turn: nil
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Hera
Wizard 15
Fighter 12
Priest Weapons Armor
AB: standard Club       Cudgel
Staff
Any
AL: any except Lawful Good
AL: cn  WAL: any  AoC: marriage  SY: fan of peacock feathers
Goddess of marriage and women and queen of the heavens. Minor control over weather & fertility.
Spheres: all, charm, combat*, divination, healing, protection
Powers:   5) Detect lie        12) Clairvoyance (centered on any acquaintance of the priest)
Turn: nil
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Hermes
Thief 15
Bard 12
Priest Weapons Armor
AB: Standard
       Constitution 15+
       Wisdom 15+
Club
Staf
Bludgeon
May not wear any armor
AL: any non-evil
AL: cg  WAL: any non-evil  AoC: travel, trade, thievery, gambling, running  SY: caduceus
God of travelers, merchants, thieves, gamblers, athletes, and eloquent speech.
The pantheon's messenger and arbiter of disputes.
Spheres: all, charm, divination*, healing, protection, summoning
Powers:  1) -1 to AC for every level up to 10th              5) Detect lie (no save)
             10) Always move as if under the influence of a haste spell
Turn: nil
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Poseidon
Druid 14
Fighter 10
Priest Weapons Armor
AB: standard Trident Any non-metal
AL: any non-good
AL: ce  WAL: any evil  AoC: water, earthquakes, creation  SY: trident
God of seas, oceans, rivers, lakes, and earthquakes. Can create new life forms. Created bulls & horses
Spheres: all, animal*, divination*, elemental (water), healing, plant, weather
Powers:  5) Water freedom (as a Ring of Swimming that also bestows water breathing)
             10) Control winds (direction but not intensity) for up to eight hours
             15) Earthquake
Turn: nil
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Rhea
Druid 22
Priest Weapons Armor
AB: standard Club
Blunt instruments
Any
AL: any non-evil
AL: ng  WAL: any  AoC: fertility, life  SY: female face
Symbolizes fertility. Influence extends over plants, animals, humans. Controlled the seasons. Caused products of the soil to flourish. Protected men in battle
Spheres: all, animal, charm, creation*, guardian, healing, plant, protection
Powers: 8) Summon rain (over a two mile area)
Turn: Turn
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Uranus
Fighter 24
Priest Weapons Armor
AB: Standard/Strength 13+ Any Any
AL: any non-good
AL: ce  WAL: any non-good  AoC: sky  SY: stars
Early god of the sky and heavens and Gaea's husband.
Spheres: astral, combat, divination*, healing*, protection
Powers: 10) Cast spells without verbal, somatic, or material components
Turn: Turn
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Zeus
Fighter 20
Priest Weapons Armor
AB: Standard/Strength 14+ Spear Any
AL: Any
AL: n  WAL: any  AoC: heavens, law  SY: fist filled with lightning bolts
King of the gods. God of the sky. Ruler of all high things, including rain, clouds, wind, thunder, mountain summits. Protector of laws, friend of the weak, and dispenser of justice.
Spheres: all, animal*, combat, divination*, elemental*, healing, protection, weather
Powers:  1) Lightning bolt (1d4 damage per level)        15) Polymorph self
Turn: nil
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