Phaser levels 11 through 16 give us a useable benchmark on damage done.  Specifically the volume of stone "explosively decoupled" by said blast at said setting.  For american convenience, I restated these values in cubic feet (leaving off decimal places)  Okay how much damage is in a cubic foot of stone?

This is Wayne Breaux's Answer to the damage question


"I do have an answer, however. I would guess the block of rock in question would have about one 35 round assault rifle clip of armor piercing ammunition worth of SDC. By the time you run out of ammo, it should be just about out of SDC."


Well your average assault rifle (provided it uses standard 5.56 nato) does 3d6 Damage. According to the Compendium of modern weapons, Armor Piercing shells take the damage up one level, in this case, an additional 1d6.

So, our rifle now does 4d6 damage.  That's an average of 14 SDC.; 35 rounds, therefore, would total out to 490 SDC. 1 cubic foot of rock has 490 SDC. 

I also calculated out the maximum possible damages.  These new figures ensure that you will never go over the maximum possible damage of a phaser blast.  The different figures end up with the same numbers, although the averages had to be "weighted" in order to match up with the calculations.

Setting 11
is 1731 MD going off of the 353 cubic feet of rock, multiplied by the 490 SDC per foot.  I divided that by 5 to get an estimate of setting 10.  Setting 9 is one-fifth of Setting 10, Setting 8 is one fifth of setting 9.  Setting seven comes directly from my original calculations.  These "estimations" were placed in quotes to set them apart.

The Ship Phaser megadamage is also listed to give an idea of the damage dealt by say, Galaxy Class Phasers.  In the Tech Manual it is listed that handheld phasers max out at 10 kw.  It is further listed that the Enterprise D phaser banks can pump out 5.1 Mw.  This means that Ship phasers are 510 times as devastating as a handheld Phaser.  Since the standard setting for this comparison is not given, I have calculated all the numbers out, assuming that Shipboard phasers can also be set to different levels, after all, you don't fire warning shots at full power, do you?

                 Average                      Average                                       Ship Phaser Level   
          SDC               MDC          Dice Roll                                        (Mega Damage)
1   Sleep for 5d4 melees
2   Sleep for 3d4+3 Minutes
3   Sleep for 1d6x10 minutes
4           7                 -                         2d6 S                                       35.7                  1d6 x10
5          14               -                          4d6 S                                      71.4                  2d6 x10
6          30               -                          8d6 S                                       153                 4d6+1 x10
7         100             1                       3d6x10 S                                    510               1d6+2 x100
8         240             "13
"                    4d6M                                       6630               3d6+1 x100
9         600          
"69"                 2d6x10 M                               35,190              1d6 x10.000
10       900       
   "346"              1d6 x100 M                           176,460              5d6 x10,000
11      1340         1731                4d6+3 x100                          882,810          2d6+1 x100,000
12      1880         8614              2d6+1 x1,000                      4,393,140            1d6 x1million
13      2200         15,562           4d6+1 x1,000                     7,936,620           2d6 x1 million
14      2860         27,680           6d6+6 x1000                     14,116,800          4d6 x1 million
15      3700          63,994        1d6+2 x10,000                    32,636,940          1d4 x 10 million
16      4900         112,474         3d6+1x10,000                   57,361,740          2d4 x 10 million


As a final note, I will not recalculate the new damage values on photon torpedoes based off of this math.  I am glad that I had missed the old damages by a nearly a factor of 10 in some cases.  Had I done it right the first time, I would have ended up estimating that photorps regularly destroyed entire galactic systems.  However, I will state that a standard Photorp is rated at 90 Mega Tons.  It's a huge yield.

Setting: 11
Light geological displacement, as approximately 10 m3 of rock (of average density 6.0 g/cm3) is explosively decoupled by a single discharge (detonation of a cube of stone 2.15 meters, 7.07 feet, 84.84 inches on a side)   Cubic volume in feet:  353
Average SDC of that volume: 173,146 (1731 MD)
Maximum SDC:  296,520  (2,965 MD) 5d6 x100

Setting: 12
Moderate geological displacement, as approximately 50 m3 of rock (of average density 6.0 g/cm3) is explosively decoupled by a single discharge (detonation of a cube of stone 3.68043 meters on a side, or 12.07 feet, or 144.84 inches)  Cubic Volume in Feet: 1758
Average SDC of that volume 861,420  (8614 MD)
Maximum SDC: 1,476,720 (14,767 MD) 4d4 x1,000

Setting: 13

Medium geological displacement, as approximately 90 m3 of rock (of average density 6.0 g/cm3) is explosively decoupled by a single discharge (detonation of a cube of stone 4.4814 meters on a side, or 14.7 feet, or 176.4 inches)   Cubic Volume in Feet: 3176
Average SDC:  1,556,240 (15,562 MD)
Maximum SDC:  2,766,840 (27,668 MDC)  4d6 x1,000

Setting: 14
Heavy geological displacement, as approximately 160 m3 of rock (of average density 6.0 g/cm3) is explosively decoupled by a single discharge (detonation of a cube of stone 5.4288 meters on a side, or 17.81 feet, or 213.71 inches)  Cubic Volume in Feet: 5649
Average SDC: 2,768,010  (27,680 MD)
Maximum SDC: 4,745,160  (47,451MD) 5d10 x1,000

Setting: 15
Extreme geological displacement, as approximately 370 m3 of rock (of average density 6.0 g/cm3) is explosively decoupled by a single discharge (detonation of a cube of stone 7.179 meters on a side, or   23.55 feet, or 282.6 inches)  Cubic Volume In Feet:  13,060
Average SDC: 6,399,400 (63,944 MD)
Maximum SDC 10,970,400 (109,704 MD)  3d4 x10,000

Setting: 16
Catastrophic geological displacement, as approximately 650 m3 of rock (of average density 6.0 g/cm3) (390kg) is explosively decoupled by a single discharge (detonation of a cube of stone 8.662   meters on a side, or 28.42   feet, or 341.04   inches)  Cubic Volume in Feet: 22,954
Average SDC of that Volume:  11,247,460  (112,474 MD)
Maximum SDC: 19,281,360 ( 192,813 MD)  5d4x 10,000

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