Super Puzzle Fighter 2 Solo
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Info
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I made because I wanted to. I wanted to see if I could
make it and I did. So now that I have I'll go and make
it into a Multi-Player and was the next phase in my mind
if I did mange to make this.
In no way is this as good as what it based on by like I
said I had to make it.

Objective
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Match up the Colours, in simple terms...
The Square represent Gems.
The Circles represent Gem Destroyers.
Matching the Gems of the same colour, will create a "Chain".
Placing a Destroyer Gem next to a Gem. Will Destroy all Gems
of the same colour conected to it (the "Chain").
If more that on Chain of Gems are Destroyed in one turn then
this creates a "Combo".

Controls
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Up Arrow	--> Rotates Gems Anti-Clockwise
Down Arrow	--> Moves Gems Downwards
Right Arrow	--> Moves Gems Right?WARDS?
Left Arrow	--> Moves Gems to the Left

Sound
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Program Uses DirectX8 Sound...
I also made it so that you can select what Sound File you
want to play on each action, so you can change them at your
discression.
NOTE: That You Can Only Use WAV Files...

Help
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Opps!, I forget to do that bit of the program!

Though don't worry I you get an Error Message when you first
run the game, As it is becuase there is not Highscores file
for it to find, this problem will be resolved once you aquire
a HighScore...

If anything else buggers up then let me know if you want to
besides that's what the forum is for... (Ghost-123boo) or
E-Mail me or whatever...

Links
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Capcoms Java Applet Demo: http://www.capcom.com/online_games/spf/index.xpml

Emus
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Look for Mame it the best version of spf2t
Also there is a GameBoy Advanced version...