| There resides a single force, an essence, that encompasses
all things in nature. The ancient koldun manipulating this way mystically
tapped into this essence and, as a result, they gained insight and minor
control over their surroundings. Oftentimes, the koldun wielded this way
in conjunction with other powers of Koldunic Sorcery . Many also protected
themselves by invoking this way before entering their havens, to pre-empt
attempts on their unlives. Tonight's koldun invoking the Way of the Spirit
procure a similar outcome as their ancient predecessors, creating a bond
between themselves and the spirit of the land.
System: The player spends one Willpower point, then rolls her Charisma + Koldunism ( difficulty 4 + the level of the desired effect; see below) to activate the powers of this way. These powers last for one scene per success the player scores. The chart below describes how far away from her person a koldun can "feel" out intruders or hostile spirits according to her power level. A koldun can invoke other powers of Koldunic Sorcery that she knows in conjunction with the Way of the Spirit, though only at a lesser or equal power level at which she knows the Way of the Spirit. For example, a koldun may invoke Level One through Three powers ofWay ofWater in conjunction with the powers ofWay of the Spirit if she knows the Way of the Spirit at Level Three. This power also confounds use of the Discipline of Obfuscate. BASIC
LEVEL 2
INTERMEDIATE
LEVEL 4
ADVANCED
LEVEL 6 No Powers of this level currently known or have been discovered LEVEL 7 No Powers of this level currently known or have been discovered LEVEL 8 No Powers of this level currently known or have been discovered LEVEL 9 No Powers of this level currently known or have been discovered LEVEL 10 No Powers
of this level currently known or have been discovered
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