This is a low level campaign.  I will try to write one for higher levels to free the slaves and stop Roxeller later.  This one is more of a search and rescue.  If you have any ideas for a continuation on this or any other adventures, please E-mail me and let me know.  If I use it I will let you know so you can check it out when I post it.

Out of the Fire
	The town of Sirbantas is a slave town.  Slaves are used for work, pleasure, selling, and sport.  The town ruler is Lord Kaden 'The Butcher' Roxeller IV.  He is a 12th level human fighter.  Roxeller runs a very strict town.  He has 75 troops in town.  They range in levels from 3rd thru 9th.  These men are very loyal to Roxeller.  Roxeller always has at least 1d3 of these men with him.   He has two children, a twelve year old son and a sixteen year old daughter.  The whereabouts of the mother is unknown.  It is rumored that she was murdered by him after the son was born.  Since she could not carry on the family name, the daughter is a slave.  Therefore, she has an extreme hatred of her father.  She works in the general store.
	*The town of Sirbantas is a well known slave town.  The Roxeller family has ruled it for six generations.  No one has ever proved that slavery is the main business of this town.  Those that have gone looking for evidence has never returned.  The local Lord in _________ has asked for the help of someone and is willing to pay well.
	The lord has been given a note that was smuggled out of Sirbantas.  It was written by someone claiming to be Roxeller's daughter.  This is possible because the Roxeller family has been known to dispose of their daughters.
	*The lord carefully looks you over and asks "What are your specialties?"  Give the players time to answer.  When they are finished, read the following: The lord sits there for a moment evaluating each of you.  "We received a letter from Sirbantas.  The letter states that the slavery problem is getting worse.  Roxeller is taking people from their homes and putting them in chains.  It also says that the city is preparing for a civil war.  It is signed be Lord Roxeller's daughter, Gwenabelle.  Gwenabelle states in the letter where to find her and asked for help to get out of Sirbantas.  I would like for you to go in there and rescue her."  Explain to them about the daughters of the lords there are not considered as part of the ruling family.  "Will you except?"
	Depending whether or not they take this adventure, read the appropriate one below.
	*I'm sorry that you are not up to this task.  Here is 25 gp for your time and troubles.  Good day.
	*I'm glad you decided to undergo this mission.  My councillor will brief you on all the details.
	He stands up, motions you to the door, and bids you good journey.  A court assists leads you thru a couple of corridors and stops in front of a large wooden door.  The assistant knocks loudly and a raspy voice inside says to come in.  The assistant opens the door, steps in, and announces your arrival and purpose.
	*You see before you a lavishly furnished office.  Sitting behind a large oak desk is an elf that must be extremely old.  He motions you to sit down and he asks if anyone would like anything to drink.  He rings a bell and a servant brings in the drinks and after he gets a drink he clears his throat and begins.  
	*"Greetings, I am councillor Gordon.  Apparently, my Lord Gensen feels that you will be able to assist us.  I'm sure that he told you about the letter.  We are offering 2000 gp for information and another 2000 gp if you can find and rescue Gwenabelle (go as high as 3000 gp).  Information is all we truly ask of you.  Roxeller's guards are well trained so we do not ask you to take them on.  The person who gave us this letter said that a girl in the general store in Sirbantas gave it to him and said that it was very important.  He gave me the letter and before I could read it, he was gone."  
	*He pauses for a drink and walks to the window before continuing.  "Preparations are already underway for your departure.  Give this to the boy down at the stables."  He hands you a letter authorizing horses and a wagon of goods.  "One thing, Sirbantas is also a trading town so I have authorized a wagon of goods to make you look like trader"
	On the journey to Sirbantas throw in some random encounters.  Maybe have them stop by a village and this could lead them to adventures later.  Give the players enough time compared to distance depending on where you place it in your world.
	*The journey has been a fairly quiet one.  Finally you see in the distance you see a walled city.  When you approach the gate, a guard steps out, "Halt, state your business."
	As long as the players tell them something halfway believable, the guard lets them pass.  If not, the guard laughs and tells them to get lost.  It is up to the players to figure out how to get in then.  When they get in read the following:
	*The city is a bustle of activity.  There is a variety of people here.  In the market place alone you see people buying and selling.  Merchants, traders, gypsies, and allot of others.
	Let the party look around and if they cause any problems, treat them accordingly.  When they find the general store, read the following:
	*When you walk in, you know you have found the general store.  There are so many things here, you can barely walk.  You see a man and a young woman standing behind the counter.  The woman is about 15 to 17 years old.  As you walk in she steps over to you and says,"May I help you?"  About that time the man speaks up and tells the woman, "Gwen, mind the store.  I'll be at the tavern if you need me."
	Hopefully, at least one person catches on.  This is Gwenabelle.  If they don't, oh well, they keep on looking with no success.  But if they do catch on, she tells them to meet her in the market place at sundown.  Depending on how hard you want to make this, you could give them a forged bill of sale for Gwenabelle.  Or they might have to fight their way out or smuggle her out in the wagon.