Devil's Advocate
CLIMATE/TERRAIN:     Any
FREQUENCY:	      Rare
ORGANIZATION:	      Alone
ACTIVITY CYCLE:	         Nights
DIET:                                Chaos	
INTELLIGENCE:            	Very
TREASURE:                    (up to the dm)	
ALIGNMENT:                CE	

NO. APPEARING:	    1
ARMOR CLASS:	    -1
MOVEMENT:	    18
HIT DICE:	    8d10+8
THAC0:	    12
NO. OF ATTACKS:	        3
DAMAGE/ATTACK:	     1d6/1d6/1d10 (claw/claw/bite)
SPECIAL ATTACKS:	    Gaze causes 3d8 dmg plus severe chest pain (useable 4x day) sv vs para for half
SPECIAL DEFENSES:   	high dex
MAGIC RESISTANCE:	 90%
SIZE:	    m
MORALE:	    high
XP VALUE:	    7500

Appearance:  He looks like a thief.  He is very handsome and very frightening at the same time.

Combat:  He avoids combat when he can.  When cornered he will first use his gaze.  He then will lash out with his claws.  If he hits, he will bite the opponent.

Habitat/Society:  Cities

    His sole purpose is to cause wars and strife.  He is like a vampire in the fact he resembles one and he hates sun light.  He has the abilities of a fighter, thief, and a cleric of death.  So, he sneaks around at night wreaking havoc.  He only fights when he has to (if he's trapped).  When he fights he looks for any chance to escape.
    When he wants wars, he assassinates someone or causes serious destruction and leaves evidence that a rival town did it.  If he wants strife or famine, he may make grain or produce supplies unusable.  He can even make livestock just fall over dead which causes a shortage of food or may cause panic that a disease is being spread around.  He does all this with his thief and cleric abilities.
    When he dies, his head must be cut off.  If not, his body will disappear in 1d3 rounds and return to Hades.  He will then return in 2d12 days to start his havoc again.