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Movement
| Characters may choose to walk, jog or run. If walking, a character moves at seven yards per turn. If jogging,
a character moves at (12 + Dexterity) yards per turn. If all-out running, a character moves at (20 + [3 x Dexterity])
yards per turn. Characters may move up to half maximum running speed, then subsequently attack or perform another action.
Characters may also wish to move while taking another action. This is possible, but each yard moved subtracts one from the
other action's dice pool. Note that injured characters cannot move at maximum speed.
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