Melee

Key
Weapon: The name of the weapon.
Size: How many hands you need to use it.
Type: The type of weapon that it is.
Minimum Strength: Number of points you need in strength to use the weapon.
Difficulty to Hit: The difficulty to hit the target.
Difficulty to Parry: The diff for the target to knock the attackers weapon away with his own.
Conceal: How hard it is to hide SC=Small Coat N=None LC = Longcoat P = Pocket.
Notes: Any additional information.
Axes
Weapon
Size
Minimum Str
Diff to Hit
Damage
Diff to Parry
Conceal Notes
Sickle
1H
1
6
Str+1
7
SC +1 success to ensnare weapon
Throwing Axe
1H
1
6
Str+1
8
SC None
Woodman's Axe
1H
2
6
Str+2
7
LC +1 success to sever limb
Battle Axe
2H
3
7
Str+3
6
N +1 success to sever limb
Saxon Great Axe
2H
3
7
Str+3
7
N +1 success to sever limb
Scythe
2H
3
8
Str+3
6
N +1 success to sever limb
Clubs
Weapon
Size
Minimum Str
Diff to Hit
Damage
Diff to Parry
Conceal Notes
Staff
2H
1
5
Str
6
N  
Wooden Club
1H
1
5
Str+1
7
LC  
Flail
1/2H
1
7
Str+1
6
LC  
Hammer
2H
2
6
Str+2
7
LC  
Kerrie
1H
1
6
Str+2
6
N Traditional walking stick
Mace
1H
2
6
Str+1
7
SC  
Morning Star
1H
2
7
Str+3
7
LC  
Knife
Weapon
Size
Minimum Str
Diff to Hit
Damage
Diff to Parry
Conceal Notes
Cooking Knife
1H
1
5
Str
9
P  
Dagger
1H
1
6
Str+1
8
SC  
Main-Gauche
1H
1
5
Str
6
SC  
Stilleto
1H
1
5
Str+1
7
SC +1 success to pin
Throwing Knife
1H
1
6
Str
9
P  
Scramasax
1H
2
6
Str+1
7
SC  
Lashes
Weapon
Size
Minimum Str
Diff to Hit
Damage
Diff to Parry
Conceal Notes
Hide Whip
1H
1
6
Str+1
N/A
SC  +1 to disarm
Cat 'O Nine-Tails
1H
1
7
Str+2
N/A
N  +1 to disarm
Chain
1H
2
7
Str+1
N/A
SC  +1 to disarm
Polearms
Weapon
Size
Minimum Str
Diff to Hit
Damage
Diff to Parry
Conceal Notes
Long Spear
2H
3
7
Str+2
7
N May be set against a charge
Mancatcher
2H
3
8
Str+1
9
N May ensnare targets, must be reset
Poleaxe
2H
3
8
Str+3
8
N +2 success to sever limb
Spears
Weapon
Size
Minimum Str
Diff to Hit
Damage
Diff to Parry
Conceal Notes
Sharpened Stake
1H
1
6
Str+1
7
SC  
Lance
1H
3
8
Str+3
9
N Used in mounted charge only
Javelin or Spear
1H
2/3
6/7
Str+1/2
8
N May be set against a charge
Pitchfork/Trident
1H
2
6
Str+2
7
N  
Swords
Weapon
Size
Minimum Str
Diff to Hit
Damage
Diff to Parry
Conceal Notes
Gladius
1H
2
6
Str+1
7
LC  
Longsword
1/2H
2
6
Str+2
7
LC  
Rapier
1H
1
6
Str
6
LC +1 success to pin
Sabre
1H
2
6
Str+1
6
LC  
Broadsword
1H
3
6
Str+2
6
LC  
Falchion
1H
3
7
Str+2
7
LC  
Khopesh
1H
2
7
Str+1
7
LC  
Bastard Sword
1/2H
3
7/8
Str+2/3
6/7
LC  
Claymore
1H
3
7
Str+3
8
N  
Greatsword
1H
4
8
Str+4
8
N  
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