Paths define the types of magic a vampire can perform. A vampire typically learns his primary path from his sire, though it is not unknown for some vampires to study under many different tutors and learn all their secrets.
As mentioned before,
the first path a character learns is considered her primary path
and increases automatically as the character advances in the Discipline
itself. Secondary paths may be learned once the character has
acquired two or more dots in her primary path, and they must be
raised separately with experience points. Furthermore, a character's
rating in her primary path must always be at least one dot higher
than any of her secondary paths until she has mastered her primary
path.
Once the character has achieved mastery of the fifth level of
her primary path, secondary paths may be increased to that level.
Each time the character invokes one of the powers of a Thaumaturgical path, the thaumaturge's player must spend a blood point and make a Willpower roll against a difficulty of the power's level +3. Only one success is required to invoke a path's effect - path levels, not successes, govern the power of blood magic. Failure on this roll indicates that the blood magic fails, while a botch signifies that the character loses a permanent Willpower point. Obviously, Thaumaturgy is not an art in which one merely "dabbles."
| Alchemy | Path
of Curses |
Rego
Tempestas |
|
| Biothaumaturgic Experimentation | Path
of the Blood's Curse |
Soul
of the Serpent |
The
Path of Corruption |
| Biothaumaturgy | Path
of the Levinbolt |
Spirit
Manipulation |
The
Path of Mars |
| Creo Ignem | Path
of the World's Blood |
Spirit
Thaumaturgy |
The
Path of Shadowcrafting |
| Elemental Mastery | Path
of Transmutation |
Thaumaturgical
Alchemy |
The
Path of Technomancy |
| Geomancy Path | Path
of Warding |
The
Faux Path |
The
Path of the Father's Vengeance |
| Gift of Morpheus | Perdo
Magica |
The
Focused Mind |
The
Taste of Blood |
| Hands of Destruction | Prey
on the Soul's Fear |
The
Green Path |
The
Vine of Dionysus |
| Mastery of the Mortal Shell | Rego
Aquam |
The
Hearth Path |
Transitus
Velociter |
| Movement of the Mind | Rego
Magica |
Way
of Passage |
|
| Neptune's Might | Rego
Motus |
Weather
Control |
|
| Oneiromancy | Counter
Magic |