The angels of the wilderness manifest as an
amalgam of the flora they command and the fauna that thrive beneath their
aegis. Their skin is commonly covered by a fine pelt similar to a deer's,
and they often possess hooves instead of feet. Their bodies are powerfully
muscled, and their eyes change colours like the seasons, from pale grey to
deep summer green..
The Visage of the Wild confers the following special capabilities.
* Enhanced Senses: Does precisely what it says on the tin.
* Chameleon Skin: The demon's skin allows it to blend with
its surroundings. Works better if the character is motionless.
* Pass Without Trace: The character becomes capable of greater
stealth, and her passage does not disturb the surrounding environment in any
way. She leaves no footprints, disturbs no foliage, etc.
* Extra Health Levels: The demon can absorb much more punishment
than others.
Torment
Monstrous Ninurtu are darker of hue, and their eyes take on the colour of
the silver moon. They swell in size, and their appearance exudes the kind
of forbidding menace of the deep forests or the high mountains.
The Visage of the Wild confers the following high-Torment special capabilities.
* Thorns: The demon's shoulders, chest and arms are covered
with needle-sharp, black thorns that inflict aggravated damage on any melee
attacker.
* Increased Size: The character's body grows to a third again
its own height, making the demon stronger, faster and tougher.
* Extra Limbs: The demon grows a second set of arms or a
set of tentacles, at the player's discretion.
* Venom: The saliva of the Ninurtu is an intoxicating form
of venom that affects a victim's will. Targets exposed to the venom (e.g.,
by an open wound or a simple kiss) find themselves losing willpower, possibly
ending in a comatose state. Lasts for several days.