These angels manifest as shadowy figures wreathed in tendrils of ghostly mist that shift and writhe from moment to moment, occasionally reflecting the angels' thoughts in strange, symbolic forms. A pall of silence surrounds these figures, and their feet never seem to touch the ground. Their skin is as pale as alabaster, and their faces are constantly hidden in deep shadow.
The Visage of Death confers the following
special capabilities.
* Wings: A pair of raven's wings extends from the character's
shoulders. At full extension, each wing is a third again as long as the character
is tall.
* Improved Initiative: Does precisely what it says on the
tin.
* Pass Without Trace: The character becomes capable of greater
stealth, and her passage does not disturb the surrounding environment in any
way. She leaves no footprints, disturbs no foliage, etc.
* Cast No Reflection: The demon's image does not appear in
a mirror, nor can it be captured in a photograph or by a video camera.
Torment
Monstrous Namtar exude the cold aura of death, indiscriminately draining the
life of every living thing around them. Flowers wilt in their passing, children
grow glassy-eyed, and the old feel mortality grip their heart.
The Visage of Death confers the following
high-Torment special capabilities.
* Cloak of Shadows: The demon is shrouded in a pall of darkness,
making her features difficult to see in the best of light, and rendering her
near-invisible at night. Stealth becomes extremely simple in the dark, and
any attempts to attack the demon are, quite literally, blind-fighting.
* Deathgrip: The demon's spirit can cling to life past to
the point of human endurance. If the demon's host is killed, she can still
hold onto life through sheer force of willpower. If successful, the character
falls into a coma until the following dawn (looking to be as good as dead,
though a cursory medical examination would tell otherwise), when she rises
again, extremely battered and bruised.
* Aura of Entropy: Plants wilt in the demon's presence, and
living beings are suffused with an icy chill that saps their strength. Any
being within a few yards of the demon will feel weaker and more feeble in
the demon's presence, lasting upwards of an hour.
* Damage Resistance: The demon is capable of shrugging off
damage that would cripple a normal human. Wounds do not slow them down, pain
does not cause them to flinch.