Ereshkigal, the Visage of the Realms

Angels of the Second World manifest as shadowy figures whose features are hidden in perpetual darkness. The air itself seems to wrap about them like a robe of night, conjuring the image of the cowled ferryman of human myth. Their hands are white and bony as a skeleton's, and they move without effort or sound.

The Visage of the Realms confers the following special capabilities.
* Dead Reckoning: The character always knows where she is in relation to known landmarks, no matter how far away those landmarks may be. Unless affected by spatially distorting evocations such as Warp Path, she can never lose her sense of direction.
* Pass Without Trace: The character becomes capable of greater stealth, and her passage does not disturb the surrounding environment in any way. She leaves no footprints, disturbs no foliage, etc.
* Increased Awareness: Does precisely what it says on the tin.
* Conjure from Nothing: The character is capable of supernatural sleight of hand, seeming to conjure items out of thin air only to make them vanish again with a flick of the wrist.

Torment
Angels of the Realms who surrender themselves to their Torment are walking portals to the land of the dead, exuding an aura of loss and despair that chills mortal hearts. Their voices are bleak and sepulchral, and their eyeless stare gives the boldest heart pause.

The Visage of the Realms confers the following high-Torment special capabilities.
* Cloak of Shadows: The demon is shrouded in a pall of darkness, making her features difficult to see in the best of light, and rendering her near-invisible at night. Stealth becomes extremely simple in the dark, and any attempts to attack the demon are, quite literally, blind-fighting.
* Relentless: The demon can walk or run without need of rest, able to cover superhuman distances without pause. As long as she stays in motion, she is unaffected by fatigue or hunger.
* Voice of the Grave: The demon's voice is utterly terrifying to any who hear it.
* Dread Gaze: The demon's gaze may petrify and paralyze those who meet it, including other demons.

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