* Enhance Object
This evocation allows a Malefactor to gain an innate understanding of an object
and its intended function, simply by running her hands over it or working
its moving parts. What's more, she can repair damaged objects or make adjustments
that cause them to work better than before. More complex objects are more
difficult, and high-tech objects such as computers are extremely difficult
to work with. The power allows the demon to see how the object is constructed
and the way it works; she can operate it as though she possessed a basic familiarity
with its capabilities. The demon can make repairs to it with the evocation
if it is damage. With more effort, she can also improve the way it works,
though this method of refinement only lasts an hour or so, though willpower
can be exerted to make it permanent.
Torment: Objects repaired or enhanced by a monstrous demon are tainted by
the demon's hatred, infusing them with a tendency to inflict misfortune and
death, occasionally malfunctioning in a disastrous way, harming its wielder
or her allies.
** Activate Object
With this evocation, the demon can cause mechanical objects to operate by
simple force of will. Causing a door to open is far simpler than making a
pistol chamber a round and fire. The evocation works only on objects that
operate by relatively simple, mechanical means, hinges move, levers operate,
but hammers don't pick themselves up and start banging away at nails. Buttons
can be pressed on a computer, but the inner workings of the computer aren't
affected. Effective from several yards.
Torment: A machine affected by a monstrous demon's will often breaks or goes
wildly out of control, damaging or destroying itself in the process. The more
successfully the demon activates the object, the more damage the object suffers
too.
*** Shape Object
This evocation allows a Malefactor to take matter and work it with ease. A
wooden board can be worked into a model ship, a plate glass window can be
worked into a delicate glass crown or a steel pipe can be worked into a delicate
glass crown or a steel pipe can be shaped by the Malefactor's hands into a
razor-edged sword. The evocation can be used over time, allowing the character
to work on an item, set it down and come back to it hours or days later. High-tech
items such as computers are extremely difficult to create, though are possible.
Just. Items created exist permanently unless destroyed.
Torment: Objects created by monstrous demons are dangerous and unpredictable,
equally capable of inflicting tragedy as they are of functioning as designed,
occasionally malfunctioning in a disastrous way, harming its wielder or her
allies.
**** Enchant Object
This powerful evocation is the one most often associated with the angels of
the earth: the ability to infuse objects with supernatural qualities that
can make ordinary mortals into heroes - or monsters. Many such objects are
specifically created for that purpose, but Malefactors are also adept at taking
pre-existing items and infusing them with frightening new capabilities. Creating
an enchanted object is a laborious and expensive process, requiring substantial
investments of time and energy. Enchanting requires the demon to possess a
lore path that evokes the investiture in question. For example, if the demon
wants to create a magic mirror that shows an illusion of perfect beauty to
whomever looks into its depths, she needs to possess some skill with the Lore
of Light. More complex effects could conceivably require a combination of
pertinent lore. Usually, the storyteller would have the final say on what's
needed, so just play fair with this one, okay? Enchanted items draw upon the
wielder's inherent belief to perform their supernatural functions. Usually
this would be willpower, though if the character has Faith, they can use the
item more easily. Alternatively, characters can attune an object to them and
create a permanent link that keeps the item energized at all times, though
this takes an awful lot of willpower or Faith from the wielder. This evocation
cannot be used on high-tech items such as computers or other electronic hardware.
Torment: Monstrous demons create cursed objects that consume the souls of
their owners and wreak misery on those close to them. The item is easier to
misuse in a disastrous manner, which will invariably cause harm to the wielder
or any friends or loved ones who happen to be nearby. Furthermore, demons
will find themselves gaining Torment as they use it, and any other beings
will be drained of willpower with each use.
***** Imbue Object
While the ability to enchant objects made the Annunaki much sought after among
the fallen, this evocation made them equally feared as well, allowing a Malefactor
to bind a soul - mortal or demon - into a specially prepared reliquary or
object. First the demon must prepare a suitable vessel to hold the spirit
in question. The vessel must be made of natural materials and be shaped by
hand. Wit this vessel in hand, the demon can use the evocation on any disinterred
spirit (including demons without hosts, or wraiths) within a few yards. The
victim can resist with willpower. If the demon is successful, the spirit is
bound into the vessel. Mortal souls bound this way cannot interact with the
physical world. Demons, on the other hand, can still use their inherent powers
and their lore paths, provided they have available Faith (pacts with thralls
will still provide Faith). The only way to free a soul thus bound is to destroy
the vessel that contains it.
Torment: Monstrous demons who bind souls with this evocation are tainted by
the Malefactor's torment, twisting the spirits into maddened, malevolent entities.
Mortal souls bound in the fashion suffer and become permanently deranged.
Fallen bound this way suffer and become far more Tormented.