* Open/Close Portals
This evocation gives a Fiend complete control of the portals she encounters.
Doors and windows unlock, open or close at her command. This does, of course,
only work on any form of portal with a locking mechanism.
Torment: Monstrous demons do not open or close portals so much as they smash
them open or jam them shut. When they use this evocation on a portal, they
also damage the structure.
** Create Ward
This evocation allows the Fiend to seal off the portals in an area it is inside
of, making it near-inviolable to outside forces. Even open doorways become
clouded with wisps of fog, and what feels like a solid barrier of air prevents
anything from passing through. Once sealed, the area cannot be entered, even
through the use of another lore (such as Paths or Realms). To penetrate the
ward requires a great feat of willpower from an intruder. Lasts for around
an hour, and cannot be dropped prematurely.
Torment: Monstrous demons are capable of creating wards, but their energies
do not restrict invaders so much as they inflict pain on those who attempt
to enter a protected space.
*** Teleport
This evocation allows a Fiend to use an existing portal to transport herself
instantly to a similar portal at another location, potentially hundreds of
miles away. If the demon is familiar with the destination, the evocation is
much easier. The demon must have visited her destination at least once before
to be able to travel there, and there must be a portal there near-identical
to the type she enters.
Torment: Monstrous demons performing this evocation are severely hampered
by their lack of focus. If she fails to concentrate, the Fiend is transported
to a random (but familiar) location.
**** Co-locate
Akin to Teleport, this evocation allows a Fiend to use a doorway to tie two
locations together for a short time, allowing others to pass through from
one place to another. It functions in the exact same manner as Teleport, but
anyone may travel through the portal, and it lasts for up to a minute.
Torment: Monstrous demons can create co-locations, but those passing through
are momentarily exposed to the demon's Torment, and risk severe psychological
trauma or madness as a result.
***** Doorway into Darkness
This powerful evocation allows a demon to create a doorway into the shadowy
space between the physical and spirit realms - a dark, lifeless reflection
of the world. Demons can cross over into this bleak realm for a short time
or hide items from prying eyes and then retrieve them later. The evocation
requires a portal - door or window - to form the threshold between realms,
and the opening remains for only a few seconds. Individuals who pass bodily
through find themselves in a bleak, desolate mirror image of the physical
world known as the Shadowlands, wracked by the howling winds of a terrible
storm (the Maelstrom) that wear away at living minds. The storm is filled
with all manner of nastiness, shards of bone, broken glass, twisted nails,
all of which will hammer into any character within, both physically and mentally.
Demons can exist here for around a minute before they begin to suffer this
damage. This evocation must be performed again to open a doorway that allows
anyone to return to the physical realm. These openings can be created on either
side.
Torment: When a monstrous demon opens a portal to the Shadowlands, she risks
losing focus and allowing some of the energies from beyond to slip into the
physical realm. The Maelstrom may seep through into the physical world, bringing
all its unpleasantness with it, unhinging weaker minds.