* Light
This simple evocation allows a demon to fill an area with pale silvery light,
akin to moonlight. The light seems to emanate from the area's surroundings,
allowing individuals to move and act in the illuminated area without penalty.
This evocation also has a more tactical application, permitting the demon
to stun or disorient opponents with intense, blinding flashes, which will
damage anyone caught looking in the demon's direction when activated. The
light persists up to a minute, and flashes are one-shot instantaneous effects.
Torment: Monstrous demons fill their surroundings with inky, suffocating darkness,
affecting an area as with the above power.
** Bend Light
By exerting her will and manipulating the properties of light, the Fiend can
bend waves around her body instead of reflecting them, giving her a powerful
form of camouflage. It isn't perfect, and anyone at close range will have
no trouble spotting or hitting the demon. Other demons and thralls with the
capability to resist the effects of illusions are unaffected by this power.
Torment: Monstrous demons do not bend light so much as they distort it into
crazed, eye-straining patterns. The demon is as easy to detect as ever, but
any kind of attack at any distance is extremely difficult to land on the demon.
Other demons and thralls with the capability to resist the effects of illusions
are unaffected by this power.
*** Phantasm
This evocation allows a Fiend to create ghostly images that perform a rote
set of actions as directed by the creator. They are entirely illusory, and
multiple images can be created as one, their rote of actions looping perpetually
for several days. Other demons and thralls with the capability to resist the
effects of illusions are unaffected by this power.
Torment: A monstrous demon's phantasms, no matter how simple or apparently
benign they are, remain subtly disturbing, even on a subconscious level. Individuals
viewing one of these illusions had better be strong-willed, or they will find
themselves fleeing in terror, or even worse, deranged by the experience.
**** Illusion
This evocation is a refinement of Phantasm, allowing the demon to create images
that seem completely real until touched. What's more, the demon is capable
of directing her illusions and altering their appearance on the fly. The illusion
is composed of nothing more than light, so cannot speak or physically interact,
and the Fiend must maintain a line of sight with the creation at all times,
or it disappears. Multiple illusions are possible, and the evocation lasts
up to an hour. Other demons and thralls with the capability to resist the
effects of illusions are unaffected by this power.
Torment: A monstrous demon's illusions are overtly unsettling, reflecting
the demon's inner corruption in subtle but frightening ways. Individuals viewing
one of these illusions had better be strong-willed, or they will find themselves
fleeing in terror, or even worse, deranged by the experience.
***** Coherent Light
The pinnacle of this lore path allows a Fiend to compress light to the degree
that it assumes a degree of physical solidity, allowing her constructs to
interact almost seamlessly with the physical world. Like Illusion, the images
created by this evocation can be controlled directly by the demon, and its
appearance can be altered from moment to moment. The more complex the illusion,
the more difficult it is. Illusions cannot speak or make other such vocal
sounds, and the Fiend must maintain line-of-sight with the image at all times
or the illusion disappears. It will also disappear the moment it receives
any kind of damage. Multiple images can be created, but the demon is able
to control each one less as he creates more. Other demons and thralls with
the capability to resist the effects of illusions are unaffected by this power.
Created images last for up to a minute, unless terminated early.
Torment: The constructs fashioned by monstrous demons are shaped by her hatred
and despair, and unless they are controlled carefully, the illusions act on
their own, lashing out destructively at their surroundings. Of course, the
Fiend can simply let them loose on her enemies anyway, while she focuses on
other tasks.