Character Name: "Cho", Crystal-Hex Prototype
Species: Race: Syngent (synthetically and genetically hybredized sentient)
Gender: Female
Age: 6 months
Class/Type: Assassin, Ninja
Concept: Fighter, Competitor, Socialite
Advantages:
Elemental Invulnerability: Laser
Elemental Absorption: Laser
Ambidextrous-
Kung Fu-
Daredevil-
Street Smarts-
Disadvantages.
Overconfident- To quote a report from the technicians that designed her: "She is
consumed by conquest, and careless of consequence." Cho won't back
down from a challenge (or a chance to gloat).
Short Fuse- Cho is a bit too spunky, and entirely ignorant of appropriate
social behavior. Someone needs to explain to her that a punch to the
head does not constitute "small talk."
Hunted- Cho's creaters have determined her unstable (a reasonable
assumption, really). They're looking for mercs to bring her in while
they decide what to do with her...
Malfuntion: "Overload Enigma" When Crystal-Hex armor power reserves are full, surplus energy introduced into the system will cause surges of uncontrollable muscle tension throughout the body. Further exposure will cause minor nerve
and tissue damage and eventually unconciousness. If energy is
absorbed after this point the crystal armor will destabilize and
shatter, sending thousands of shards of exploding crystal-energy
flying in all directions.
Primary Weapon:
Laser Blades- Two curved beams that extend from behind the elbow over the outstretched hand. These blades are purely heat energy and have no force-field component as they are meant to be used in conjunction with
open handed combat techniques.
Secondary Weapons:
Ray Grenades- Crystal-energy pulses fired from the harness launcher. These
"grenades" will release beams of laser energy in the direction of up
to six locked targets (each target requires one half second for lock
and charge). This is used primarily to destroy small targets
(projectiles) or to harass oponents. Ray Grenades cannot be fired
while boosting is active, or if the harness is not worn.
Blinding Lance*- Crystal's most dangerous weapon consumes 1/6 of her crystal energy reserves to generate. The bladed lance will pierce all but the most
resilient materials, and can be thrown like a javelin or slashed like
a sword. It will lock up with force fields and cut through weak
metals as if it were a beam saber; if bent or struck sideways against
strong metals, the lance will break.
Glare Bombs*- Baseball shaped bombs of crystal energy made only for breaking as
opposed to piercing. Consumes the same amount of power and produces
the same overall destructive force as a Blinding Lance; however they
produce multi directional Shatter Blasts and can be thrown with
greater accuracy and distance.
Accessories:
Booster Harness- The booster harness' versatile set of thrusters allow for enhanced mobility. They can be used to run fast, jump high, hike walls, dive,
flip, spin, and float (and when I say float I mean "fall slowly").
Special Abilities:
Regenerative Armor*- The armor is made of crystalized energy, the properties of which lie somewhere between that of a force feild and actualy matter. The
materialization of the armor takes about 3 seconds, and will drain
about 1/3 of her energy (more as it repairs itself). When not in use,
the Crystal Energy reserves can be fully charged in twelve minutes.
It is possible to charge Crystal Energy while the armor is active,
however it requires an external power source.
*Shatter Blast- Whenever the crystal energy armor is struck with significant
force, shards of crystal energy fly off and create deadly bursts of
heat. While Glare bombs are designed specifically for this effect, it
also applies to Blinding Lances, making them effective for one-time
blows against heavily armored opponents.
Appearance:
Crystal is a girl whose body has been designed with incredible
strength, flexibility, and balance. She has bright aubern hair, B-cup
breasts, a gentle but definite curve to the body, and sparkling green
eyes. Standing at 5' 11" tall, she has thick smooth muscles and
hands. Her eyebrows are reddish blonde, and look like flecks of
shadow on her flushed cream and honey colored skin. Her face is
carefully featured, not angular but dramatic and expressive, with
delicate eyelashes and subtle lips. The whimsicle waves of her hair
are puncuated by sudden, unexpected ringlets.
Her battle gear is black, white, and green, and consists of
gauntlets, greaves, and the booster harness. When the Crystal-Hex
armor is active, she is covered from head to foot with glowing green
armor. The armor will form around whatever she is wearing in addition
the her battle suit, although it may vaporize baggy bits of cloth.
Personality:
Bold, blunt, and vigorous. Crystal is wary but not at all
reserved... she won't go out of her way to question something,
prefering to deal with any problems or uncertainty on the spot. This
makes her good at quick, necessary decisions, but fairly poor at
thinking things through when the time is available. She has a
difficult time knowing what to do with herself without a mission to
accomplish. Likewise, she has a tendency to be rather aggressive
about her goals...
History:
Cho is part of a race of beings called syngents, created by the
organic and cybernetic manipulation of human embryos at the cellular
level. This process rapidly accelerates the growth of the embryo, and
the resulting "syngent" reaches it's full size in a matter of months.
From there, developement of the brain is enhanced systematically by
exposing the semi-concious syngent to the apropriate stimuli. Once
the desired skills are transferred to the grown syngent, regulation
of bodily functions is transfered to the concious brain. Although
awakening as an adult, the subjects personality and maturity tend to
be underdeveloped. Additionally, syngent's require a unique dietary
supplement to maintain their enhanced abilities and overall health.
Such abilities typically include superior physical and regenerative
capabilities**, as well as a nearly impervious immune system**.
During the period where Cho's mental processes were being developed,
she lived and acted instinctively, being trained how to fight and
adapt to situations without her concious awareness. She remembers
very little from this period of her life, only vague recollections of
the faces of scientists and a someone she believes to be a prototype
like herself. Although aware of her status as an experimental
humanoid, Cho knows very little about her differences from humans and
cyborgs.
Her first memories are of a demolished laboratory, where she
awakened to find the bodies of several scientists. Confused and
without direction, she quickly ran into trouble with investigating law
enforcement, and has been on the move for several weeks.
Due to the influence of ethical and political objections to their
research, the company responcible for the "Crystal-Hex" project has
been working in secret, . Based on reports concerning her
agressiveness (reports which were subsequently ingored to further the
project), they suspect that Cho is responcible for the destruction of
the lab. In order to deal quietly with the situation, they've put out
a price for her return. They want her brought in before their
investors consider the dangers of a mentally unstable syngent.
Cho herself does not know if the lives of those scientists rest on
her hands. She only knows that the thrill of combat draws her
inexplicably...
Notes:
**A few extra tidbits about Syngents: Their healing capabilities can repair any wound as long as the cardiovascular and nueral systems mostly functional. Severe damage to either of these systems can be repaired by immersing the Syngent in a nutrient bath tailored specificly to their biological needs.
There is a special biosynthetic unit in each syngent called a Sync (synbiosis core) that regulates the symbiotic relationship between their biological and technological components. It also backs up their nueral patterns; although a Syngent can survive if this unit is damaged, most of their special capabilities will not function properly, and they will be unable to regenerate their heart or brain.
Cho's Synbiosis Core is located near the brain stem, and is intigrated into her subconcious brain.
Syngents respond to powerful computer viruses (ei: maverick virus) the same way they respond to deadly diseases: the infected synthetic/organic units in their body will be quarentined and cured or replaced. Most of the time the Syngents' symptoms are comparable to a common cold, however if the brain is infected they will experience feverous hallucinations as it is being disinfected.