Centaur Paths
Having a centaur you control take a path is an excellent way to to improve the character you play as well as been a great way to broaden the role play possibilities with that character.

Choose the path your centaur takes wisley, only one path may be learnt by a centaur, and once a path is taken, it is permanent.

below is a description of the paths you may choose to take.
The Paths
Centaur Hero: 8000 XP, 4000 GP, Order To Take Path:- �L� �50� Centaur Heros are deadly fighters who gain significant combat abilities as well as the chance to cheat death once in an amazing escape.

Centaur Mage: 4000 XP, 2000 GP, Order To Take Path:- �L� �51� Centaur Mages have learned the ways of magic and can cast most Enchanter spells.
 
Centaur Champion: 2000 XP, 1000 GP, Order To Take Path:- �L� �52� Centaur Champions gain significant combat abilities.
(+13 health and +10 attack)
Path information provided by mat hillman. Thx Mat
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