WEAPONS

Short bow: Short bows costs 200 gold and has no special add ons.

Oak Bow: Oak bows are sturdier and cost 500 gold. It adds 1 to all far away shots

Long Bow: Long bows are for long range shots. It costs 1000 gold and adds 2 to all far away shots.

Metal Sword: Metal swords cost 200 gold and has no special add ons.

Iron Sword: Iron sword costs 500 gold and adds 1 to all melee attack rolls.

Master Sword: Master sword costs 1000 gold and adds 2 to all melee attack rolls.

Great Sword: Great sword costs 2000 gold and adds 3 to all melee attack rolls. However, you need both hands to hold it. A shield will shatter if it successfully blocks this weapon.

Hand Mace: Hand mace costs 200 gold and has no special add ons

Iron Mace: Iron mace costs 500 gold and adds 1 to all melee attack rolls.

Master Mace: Master mace costs 1000 gold and adds 2 to all melee attack rolls.

Grand Mace: Grand mace costs 2000 gold and adds 3 to all melee attack rolls. A shield will shatter if it successfully blocks this weapon. You need both hands to use this weapon.

Shield: Shield costs 500 gold and you get to roll to counter opponents attack roll. If you roll greater then them, you successfully block opponent's attack. Arrow rolls against a person with a shield gets a -2 to their total. Critical hits are an automatically block and parry, meaning you get an attack roll before your attack roll.

Fire Arrows: Fire arrows cost 10 gold each, but they are really useful especially if you want to burn down their defenses. If you hit a watch tower or a guard tower, or any wood building, roll. If you roll a critical hit or a 1, you kill anyone in the tower as it bursts into flames.

Hatchets: Hatchets costs 300 gold and there are no add ons. You can throw them and hit the enemy far away. Far away shots are a -2 to your roll. You can get up to 10 of these.

Iron Axe: Iron axe costs 500 gold and adds 1 to all your melee rolls. You cant throw it unless you use two hands to wield it. Far away shots are a -1 to your roll.

Master Axe: Master axe costs 1000 gold and adds 2 to all your melee rolls. You can throw it with one hand and far away shots are a +1 bonus.

Great Battleaxe: Great battleaxe costs 2000 gold and adds 3 to all your melee rolls. You need 2 hands to hold it and you can throw it. Far away shots are a +2 to rolls.

Note: You can have up to 4 weapons on you at a time. However, the hatchet is exception and the amount of it you have counts as 1 of the weapons you can have.


ITEMS

Grappling Hooks: 50 gold. Allows you to climb walls instead of breaking them down if you roll a successful grappling hook role. Critical hit means you attack and hit a guard on the wall.

Poison Powder: 30 gold. Poisons the person you fighting against. They lose 10 hp each time they attack until the end of the battle.

Sleep Powder: 30 gold. The person you are fighting against falls asleep. They continue to sleep until end of battle. THey will wake up if hit by an attack.

Fire Powder: 50 gold. Unleashes a fire attack doing 500 damage. THis counts as a fire element.

Water Powder: 50 gold. Unleashes a water attack doing 500 damage. THis counts as a water element.

Earth Powder: 50 gold. Unleashes a earth attack doing 500 damage. This counts as a earth element.

Wind Powder: 50 gold. Unleashes a wind attack doing 500 damage. This counts as a wind element.

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