NAME: Elessar Nénharma
RACE: ELF
GENDER: MALE
LEVEL: 33
HP: 54700/54700
EXP: 2800/3300
MAG: 1750/1750
INTELLIGENCE=+2 (+2)
ATTACK ROLL= +34 (+48 short ranged, +42 long ranged)
DEFENSE ROLL= +20 (+29)
STEALTH ROLL=+2
CASTLE FUND: 0 gold
PERSONAL FUND: 14600 gold
ABILITY: Archers gets +2 to distant shot rolls, + 20 for critical damage.
ITEMS: MASTER ARMOR: Adds 3 to your defense (Can be upgraded)(equipped), MASTER HELMET: Adds 2 to defense(can be upgraded)(equipped) RARE BOW: Adds 5 to your far away shots and 5 to your attack turns, BOOK OF SUMMONING: Able to learn summons, 2 Master Swords (EQUIPPED): Adds 12 to your attack speeds and attack turns, damage is d*6*10, and criticals is d*7*10, 1 FULL HEAL: Heals a target to full. Discard after use, *ELVEN LORD SWORD: *UPGRADE 10: All your damage rolls are d*100 and you get 10 attacks and adds 10 to attack rolls *CRITICLE UPGRADE: Your criticles are now 18-20 *DAMAGE SHARPENED (UPGRADED): Your damage does 4x damage, 1 Airship.
MASTER SWORD UPGRADES: *UPGRADE 5: Adds 6 to your attack turns and rolls *DAMAGE UPGRADE: Damage is d*6*10
MASTER ARMOR UPGRADES *UPGRADE 5= (+10 to your defense)
RARE BOW UPGRADES *Upgrade5 *Sharpened: Your damage rolls are d*5*10 and criticals are d*6*10 *Light Elemental Enhanced: Does light damage and does double against dark elements
MASTER ARMOR: Adds 3 to your defense rolls.
MASTER HELMET: *UPGRADE2: Adds 5 to your defense rolls.
*SUMMON BAHALMUT: Balmut appears and fires a blast doing 5000 damage to every opponent and cost half your hp. Using another summon will drain the rest of you hp
*SUMMON SIREN: Summons Siren who cast an ice blast doing 3000 damage to every opponent and freezes them for one turn so they lose a turn. However, they get unfrozen their next turn. Cost 1/2 mp . Another usage will drain the rest of your mp
*SUMMON Gilgamesh: Summons Gilgamesh with his dog dragon named Endikoh and he attacks for 3000 damage and his dog attacks for 3000 totaling 6000 damage and costing half your mp. Using another summon will use the rest of you mp
*SUMMON CARBUNCLE: Summons Carbuncle which casts reflect on all party members. All spells used against your forces will be reflected to the opponent for 3 of their magic attacks and costing half your mp. Using another summon will use the rest of you mp
*SUMMON CERBERUS: Cerberus appears and summons heighten magic status for 3 turns. Uses 1/2 mp to use and cost the rest of your mp if you summon something else.
*SUMMON RAGNAROK: Summons Ragnarok, he delivers an item to you. GM will roll a 10 sided die for item. 1 = Wooden Stick, 2 = Potion, 3 = Iron Sword, 4 = FUll HEAL, 5 = ALL REGEN, 6 = STATS UP, 7 = FULL REVIVE, 8 = REVIVE, 9 = 1000 gold, 10 = EMPTY BAG. YOu use 1/2 mp and you use the rest the next time you use it. However, this move can only be used 2 times per session.
*SUMMON KNIGHTS OF THE ROUND TABLE: Summons ancient knights which appear and begins to cut each of the opponents with ice, fire, wind, earth, water, air, light, and shadow for 2000 damage each doing total 16000 damage and the final one cuts a huge sword down the middle of them for 4000 damage and drains all your mp.
*SUMMON FAIRY: Summons a Fairy which appears out of nowhere and flys up sprinkling its healing powers over the entire group. You all gain 5000 hp and it costs 1/2 mp at first, another takes the rest of the mp.
*SUMMON GOLEM: Summons Golem which encases your entire team with barrier halving all physical damage for 6 turns. It costs half mp and 2nd usage uses rest of mp.
*SUMMON IFRIT: Summons Ifrit who leaps into the air and powers up and launches a fire attack forward hitting all the opponents you are fighting with a huge fire attack doing 4000 damage and costing 1/2 mp, 2nd usage drains the rest of the mp.
*SUMMON DIABLOS: Summons Diablos which appears and launches a gravity attack doing 1/2 damage to every of the opponents before disappearing and costing 1/2 your mp. Another cast will drain the rest of your mp.
*SUMMON ALEXANDER: Summons Alexander who fires a huge holy blast into the opponents causing 5000 damage of holy aura before disappearing back. It costs 1/2 mp and another cast will drain the rest of the mp.
*Find peace for the fairies: COMPLETED